Pharra
Showing posts with label artwork. Show all posts
Showing posts with label artwork. Show all posts

Wednesday, June 14, 2006

Press "Start" To Play

Low and behold, I accidentally came across a good videogame-centric Web comic that doesn't think gamers want a story or to see sexy kittens - granted, my hat's off to everyone in that niche of the biz whereas they are still running, and GamersGoneBad.com isn't.

I actually took time to write the makers, partly because they are talented, and partly because their latest post scares me. I call it the post of death - it's where folks say "I'm feeling burdoned! I have no time!" which is sometimes the last gasp of their own mind not wanting to say "Good lord, I'm finished."

I hope they come around and do well. That kind of talent is rare. They even draw girls. Well.

Friday, May 26, 2006

New GP2Xgamer.com Design Launched

It took me a while, but I changed over the entire site. Be sure to click on the artist link next to Cecilia.

Thursday, May 25, 2006

Updated GP2Xgamer.com Graphics

Well it looks like I'm about to get linked so I wanted to share these:

The main page and...
Every page thereafter.

From #GP2XDEV on EFNET IRC:
hooka
Hi, I am just editing an interview with dzz and he was mentioning that you were making a new website for him, do you mind if I add the link you just posted?
dbeoulve Howdy Hooka!
dbeoulve Not at all.
hooka cool :)
dbeoulve I kind of forget that that post is out there *chuckles* but it's not wide circulation - maybe it is now.

Saturday, May 20, 2006

New Look for GP2Xgamer.com

Part 1: Rough Sketch from Life
Each of these pictures enlarges if you click on it.
Well Dzz was foolish enough to accept my offer to spruce up GP2Xgamer.com for an upcoming coding event. I volunteered to draw a girl - which in my mind, meant Cecilia, the Web comic incarnation of my lovely Latina - and get that working with the site.

So, first thing Saturday morning at 7:30am, I started work. I realized I couldn't draw crap without my model, so I had her take a break from her morning workout and sketched the blue sketch on the left.

Notice her arms and waist - I trimmed the latter a bit but those are the real curves. The real Maria is working on getting back her figure, and right now she's at what I'd normally call "approaching maximum density" if she were a woman on the street, but she's not, she's recovering from her fourth pregnancy like a trooper and I love her for it.


Part 2: Refinement
Anyways. I then scanned it for archival purposes, sucked in a deep breath, and penciled over in my blackest graphite.

You'll note that it doesn't look bad - but the pose looks kind of bland for the purpose. Because I was technically accurate and my wife, who is incredible at telling me what lines need moving where, said it was good, I wouldn't realize this until later.

I set up for colors on my Tablet PC by loading the image from my Scanner, to my 4 year-old gaming rig, to my USB 1gig drive, to my Tablet PC. Fun.


Part 3: Exercise in Futility
I realized that I couldn't color that well in my Tablet PC as there were no hard lines for a magic wand to grab, so I traced the paper copy in ink:

I took this and used it as my selection layer and tried to color the digital copy of the 2nd drawing, above. I had to do a lot of hand-editing to get the colors on the edges.

Part 4: Finished Product aka "Not Good Enough"
The graphite, as dark as it was, just did not work with the coloring style I learned from www.GamersGoneBad.com, so I had to take my Tablet PC pen in Photoshop CS and hand-draw black lines everywhere.

The finished product looks like ass. The pose is still good, and the colors as far as being selections are decent, but it looks like what it is: a black and white drawing that has been colored after the fact, just like a black and white movie.

To boot, she doesn't have her hand out to hold a GP2X. I could have shot myself.

By now, I have spent 4 hours, including a quick breakfast and kids coming to ask me how I'm doing, drawing. Maybe longer. All I know is that it's noon, and I started at 7:30am.


Part 5: Redo starting and ending in digital format
I did this in 30 minutes flat. Why oh why did I decide that the touch and tactile feel of paper is better? The truth is: physical paper is easier to draw on. But what's the intended medium? If the end product is a computer-colored computer graphic... a Tablet PC with a high-quality Wacom Cross Executive Tablet PC pen is the best for the job.

I didn't use Maria to model for this because the poor dear was busy, but fortunately I'd just had a good showing of her arms and breasts that morning, I had the physical sketch next to me, and this was fairly easy.

Naturally I added Cecilia's elven ears this time. She didn't look right without them. I love the pose. And she's all ready to hold a GP2X!


Part 6: Finished Artwork
Yeah, she looks nice here. Now, there are problems with the drawing, like how thin her hand appears to be based on how deeply set the GP2X is (when my technical mind activates, my right brain flat goes to sleep and I don't notice these things as I'm doing them), and the pose is proportioned oddly for flair...

But that's my lovely Latina! Just crop the ears back and give her black hair, Mexican cheek-bones, nose & nice, rich eyebrows and there she is. Mmmm... Latina.

So the artwork is ready for the website, at which point I discover a new problem: the GP2Xgamer.com website doesn't fit 800x600 resolution and doesn't fit Cecilia anywhere. So - says I - "I do this for a living. Perhaps Dzz would like some free work."


Website, Parts 1-5: The New Deal
[See Most Recent Updates] This site uses tables, which I feel are evil, but I didn't have enough time to hand-code tableless CSS without charging money. Still, the website works in IE and Firefox, is largely accessible (fonts scale for older folk, which we can't ignore in retro gaming), and it looks decent.

I'm happy with it. I hope Dzz likes it. It's got some room to grow on the menu - and that "About" link tastes like mystery meat to me (when most users see "about" they think "about this company" or "about this website" not "about the GP2X").

I have a version without Cecilia for pages that need the screen real-estate.

This took a few more hours, but it was fun to do - given that this used to be what I did with my days. Now I do this and GIS and C#.Net and computer technical support all put together with a boss who doesn't give a flying fuck how I do my job, he's just happy when he sees I get things done. God, I swear, some days I could kiss him if I didn't think he'd put me through a wall.

Anyway - so that is my Saturday. It is now 7:58pm. I think I should eat dinner.

EDIT:
"Wow, that's amazing, I'm speechless! I'll replace the site with your incredible work right away, what do you think is the best way to do that?
Thanks for your great effort!" -Dzz

I guess that should come as no surprise! XD

Thursday, May 18, 2006

Line Art

(click to enlarge) I worked on tracing my line-art this morning. Once I get this into a computer, I can manipulate this a little easier - coloring might be easier. It's all about finding the right process for the artwork to translate not just well, but great - onto the GP2X platform.

While the "From Behind" animation uses two completely different poses, the front does not. I'll be playing with the placement of his legs in the top middle drawing - that left leg of his just sticks way out there without a shield in hand to counter-balance.

The bottom middle is actually the top right's alternate animation.

Everything is two-step animation, with doubling so far, which is homosexual. However, the GP2X isn't made of RAM, and this father of four isn't made of time. I realized I could either have a lot of animation and very few characters, or I could have a lot of characters and original Zelda-esque animation. Boohoo ;)

Wednesday, May 17, 2006

Son of Suck


I'm working on things that don't suck so badly. At the size I drew these (1/3rd to 1/4th of a 9x12" page) I can't use my pastels to color them (too thick) so I played with my daughter's carefully organized 92 color crayon set. She has every color lined up and sheets of paper where she's drawn the color and written the name (admittedly, I helped her with that, but she uses the guide). I'll have to confess I used her art tools tomorrow ;)

These color selections are the son of suck, however, they scale down well.

I bought my 9 year-old a book called "The Art of Drawing" by Willy Pogany. Apparently it dates back before my time, and has my hero's work on the cover, George B. Bridgman - a man who, among other things, taught Norman Rockwell.

I had no idea the book was that old when I got it (being that it was a new, enlarged reprint), but I saw the work on vanishing points, skeletal structure and muscles, all without genitalia, and I thought "This book is the kind I learned to draw on, only it's great for my daughter!"

Wednesday, May 10, 2006

New Gamers Gone Bad Comic Strip!

This one covers E3, in all it's banal S&M pleasure.