Transformers RP Session #16
I'm late in posting this:
I'm late in posting this:
Posted by
David
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Tuesday, September 18, 2007
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Labels: David (about), kids, RPG, Toys, Transformers
Posted by
David
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Monday, September 10, 2007
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Gender:
In our fiction, Transformers don't understand gender very well. Most default to male personas, but there are notable exceptions. Since they don't reproduce sexually, relationships are based on a need for community rather than procreation.
Campaign Setting Goal:
Even in a Transformers RP game, you have to know your setting and what you are setting out to do.
In Dungeons & Dragons, my goal was always simple: Create a consistent, believable world and let the players interact with it and change it. At the end of the campaign, redraw the map of the land to show how things had changed. "Draco" saw 7 campaigns, 5 of which had proper endings. It accumulated enough back-history over the course of ten years to fill a small wiki.
Here, however, I found I have a different goal: Make my children grow and learn by putting carefully constructed problems in front of them; more specifically, encourage my firstborn's (Maria de Guadalupe) natural aggressiveness, nurturing and bossyness and hon it into learning to be a leader, of which she has all the natural traits needed; in constrast to Dulce Maria, whom is a follower and I want her to learn more decision making and discovering her identity outside of what her older sister does, and making her own decisions while keeping to the Golden Rule of Sisterhood: Always sticking by each other. This is something I have drilled into my girls since birth; no girls were ever on Papa's team, it was, and is, always them against Monster Zombie Tickle Papa, or whatever incarnation I take.
Campaign Setting Basics:
AHC = Autobot High Command
DHC = Decepticon High Command
Why is travel to Earth forbidden?
Posted by
David
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Saturday, September 08, 2007
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Labels: David (about), personal story, RPG, Toys, Transformers
It's here! [read the session]
Told from the Autobot's side; Once again there's no combat, although there are some dice rolls this time and the introduction of a new Autobot!
I apologize for entering a kind of "Dragonball Z" story phase where a lot of nothing happens, but little girls seem to enjoy things that boys would likely skip over until they're at the next battle or conflict.
I am also worried that the Cyber Spawn and other Todd McFarlane mecha character might be a bit much for folks to swallow, but there's a hidden truth to them and a reason they don't transform and appear to have... flesh! All to be revealed in the next episode of...
The Transformers RP Session!
Posted by
David
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Tuesday, August 28, 2007
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Labels: David (about), Dulce, kids, Maria de Guadalupe, personal story, post has pictures, RPG, Transformers
It's here! [read the session]
Learn more about Soundwave's plan and what he is going to do with Megatron. The answer may surprise you, but reaffirm Soundwave's character. Plus! What are the Constructicons up to? That's not answered, but alluded to...
Posted by
David
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Tuesday, August 28, 2007
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Labels: David (about), Dulce, kids, Maria de Guadalupe, personal story, post has pictures, RPG, Transformers
Read all about it.
RP SESSION LIST:
Posted by
David
at
Monday, August 27, 2007
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Labels: Transformers
Transformers RP Session #10 marked the beginning of using a proper Photo Blog.
RP SESSION LIST:
Posted by
David
at
Tuesday, August 21, 2007
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Labels: David (about), Dulce, Jose Francisco, kids, Maria de Guadalupe, RPG, Toys, Transformers
Maria controlled Ratchet, Optimus Prime, Jazz, Brute and Chip; I controlled Mirage, Downshift, Recon & Chaser. Brute, Chip, Recon & Chaser are Knock-Offs we gave names to.
Maria was contemplating what to have Optimus Prime do. She could feel something was wrong in the 9th session (the 8th we had Ratchet, Skyblast & Downshift arrive). Daniel, the son of the human they knew before the Great Cataclysmic War, had given the Autobots a safehouse - an empty warehouse his company owned. In return, the Autobots agreed to help refine his factory and its computer systems so the company could make more money - money which, in turn, Daniel would use to help procure supplies for the Autobots.
The warehouse base the Autobots inhabited and set up with Teletraan 1 was in Denver, Colorado. Daniel's factory was outside of the city.
Optimus Prime had all the jets and spacecraft stay at the base; Starfire (Jetfire / Skyfire), Harrier, Firefox, Skyblast & Rescue. Emergency asked to stay as well. Prime, Ratchet, Jazz, Downshift, Mirage, Chaser, Brute, Recon & Chip formed the convoy for the trip.
The convoy headed to Daniel's factory and noticed an un-marked helicopter following it from a great distance.
I made repeated rolls as the Game Master silently, and Maria tried to see if any of the Autobots saw or noticed anything, but kept rolling low scores. I'd tell her "Ratchet doesn't notice anything, but that's not the same as there being nothing to notice."
Posted by
David
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Friday, August 17, 2007
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Labels: David (about), kids, Maria de Guadalupe, personal story, RPG, Toys, Transformers
Last night we played the Autobots, although little was accomplished due to:
Posted by
David
at
Wednesday, August 15, 2007
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Labels: David (about), Dulce, Jose Francisco, kids, Maria de Guadalupe, personal story, Toys, Transformers
Posted by
David
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Tuesday, August 14, 2007
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Posted by
David
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Saturday, August 11, 2007
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Labels: Alejandrita, David (about), Dulce, Jose Francisco, kids, Maria de Guadalupe, personal story, post has pictures, RPG, Toys, Transformers
Skyfire aka Jetfire and Jazz have arrived from Hasbro Toy Shop .com. Maria bought the "Movie Deluxe" edition of Autobot Jazz, and I bought the "Classics Voyager" class Skyfire / Jetfire.
Posted by
David
at
Friday, August 10, 2007
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Labels: Alejandrita, David (about), Dulce, Jose Francisco, kids, Maria de Guadalupe, personal story, post has pictures, Toys, Transformers
The Cast:
Last night, 2.5yo Jose Francisco was cooperative and, shortly after, not present.
7yo Dulce Maria tried her hand at playing Megatron. She/Megatron sent the Knock-Off Constructicons out to look for supplies, but gave no specific orders about not alerting humans to their return to Earth.
10yo Maria de Guadalupe took control of Crane and Drilldozer, while Dulce played Bulldozer and Herc. 5yo Alejandrita (Alay-hon-dri-ta) played Hawk, since Jose took Streak to bed with him. Pictures: [Herc, Drilldozer] [Crane, Bulldozer] [Streak and Firefox (not used, but they are shaped like Hawk, who is gray)]
The Adventure:
The girls set about sacking a construction yard next to a parking lot (complete with about 20 Matchbox cars all set up in parked positions). To show girls how the game worked, and to have a little fun, I had Optimus Prime and Mirage [Prime, Mirage & Laserbeak pictured] roll into the parking lot.
I told the girls "In this alternate human world, since their world was changed starting with the Transformers' arrival in 1984, now it is rather common to have double-lane vehicles; like real semi-trucks today, they can't go down residential streets." What I haven't told them is what kind of huge weaponry humans have developed; not all Transformer technology was wiped out by the Autobots.
Maria said "I can understand a big truck, but why would people need a giant race car?"
I answered "This (pointing at Mirage), assuming it was a human-built race car, could go way faster than that (Matchbox) Ford Mustang over there.
We made some dice rolls, and Prime and Mirage, while pulling into the parking lot, spotted the Decepticons first, despite their numbers. Optimus Prime was about to double-park, but pulled out and rolled into the construction site as if nothing was amiss. I had my girls roll again and a few Decepticons noticed there was encrypted communications going on between the giant semi-truck and the giant race car.
Combat:
The Combaticons all transformed and started to flee. Transformers get a free action right after Transforming, but none of them shot; they all took off. Prime transformed and, instead of using his wind plane as a shield generator, transformed it into a large sniper cannon, and opened fire.
Now the girls got to learn what those stats mean on the back of the boxes: Roll 2d6, add that to the applicable stat. Most of Prime's are 10's, including "Skill." On his lowest possible roll, Prime would make a 12. On their best possible roll (4 base state +6+6 die rolls) the Combaticons could make a 16; it rarely worked out in their favor, however.
Prime hit two Combaticons. Alejandrita was brave and refused to leave Maria and Dulce's characters behind, so Hawk stayed and fired, hitting Optimus Prime; the shot bounced off without leaving a mark (Firepower versus Endurance check). Prime ignored Hawk and refused to shoot Bulldozer, who was trying to get up, and instead leveled his guns at two seperate targets (for a -4 difficulty check) and made glancing blows on each (Herc and Drilldozer). Meanwhile, Mirage had been shooting at Crane.
In the end, Bulldozer got up but was shot while attempting to fly away, and was incapacitated. Hawk stayed there, shooting at Mirage and Optimus, until both Autobots leveled their weapons at him (two of Prime's and one of Mirage's) and all scored hits: since he had been hit three times by that point, Hawk was obliterated. Unable to carry off two fallen Decepticons (Bulldozer and Herc), they nabbed one, put him on the back of Prime in Truck mode, and sped off.
Epilogue:
Crane and Drilldozer made it back to report, but they hadn't seen the whole battle. Megatron was not pleased.
I told the girls "Now you know something about tactics."
"Yes!" Maria said, emphatically.
I continued "Now, if Megatron, SkyShadow and the mercenaries (Slipstream, Scalper & Driller [pictured]) had been there, that would have been a world of bad news for Prime and Mirage."
At any rate, I'm looking forward to the day the humans get a chance to respond with mecha of their own - Jose Francisco has a few toys that dwarf the Transformers and would serve well as the United States' solution to the Transformer problem. After all, I'm sure the U.S. government expected their return.
Posted by
David
at
Thursday, August 09, 2007
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Labels: Alejandrita, David (about), Dulce, Jose Francisco, kids, Maria de Guadalupe, Toys, Transformers
We barely got started with the Decepticons; Maria played Megatron. I gave her some pointers on things he would and wouldn't do:
Posted by
David
at
Wednesday, August 08, 2007
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Labels: David (about), Jose Francisco, kids, Maria de Guadalupe, personal story, Toys, Transformers
This big, bad long text is me and my daughter's setting for our Transformers and Knock-Offs, as well as our first RP session with them, which is different than the random "transform, shoot at each other" play we've had up until now. After this session, my daughters were hooked, though they'd enjoyed them already. As my 10yo daughter said "It's so cool that we can just talk and do what they do." Put one storyteller and two little girls together and that'd be the response I'd expect. My 2.5yo son and 5yo daughter enjoyed this too.
Scale:
Before we can explain setting, we must first explain scale. Scale is an ongoing issue since the Diaclone and Microman toylines were repurposed as Transformers, and has never let up. (See the Transformers Wiki on: Scale).
That aside, fans probably have varying ways of accounting for it.
As a child playing with the G1 toys, I simply assumed that, while I knew the scales were off, in my fiction, that's just the way they were. There were super big trucks and super small tanks. Since my toys couldn't magically change size, I didn't do that, exceptions being Soundwave & crew, etc. (I always wanted him to come with a small piece of plastic that was "him", transformed.)
Playing with my children today, we came up with a more inventive solution: Matchbox cars are the actual car size, making (Classics) Optimus Prime & Mirage overly big and humans, tiny; Humans mix vehicle sizes since their world has changed since 1984.
We had to settle on Matchbox cars or die-cast cars roughly the size of Mirage; either the mini Transformers were tiny cars, planes and tanks, or they were slightly big, and everyone else was huge. Matchbox won out because my son has 30+ of them, and only 8 die-cast cars. Props matter.
Inclusion of Other Toys:
Since humans are hostile to all Transformers after the alternate end to my childhood stories, my son's toy tanks and mecha are great "Human Solutions" to the "Autobot and Decepticon Problem."
Our Fiction:
Before the Great Cataclysmic War of 1989, which Optimus Prime only alluded to the newly awakened Autobots, in which basically all the toys I had and lost were destroyed in a horrific war (fictionally speaking), the Autobots destroyed all data humans had on their technology they could find, both by physical and digital means, ordered by Autobot High Command in space. This created a strong animosity between Humans and all Transformers.
Optimus Prime, in my stories, was simply the leader of the Autobots on Earth.
18 years later (from 1989), Cyberton having forbidden Transformers from traveling to Earth, two renegade Autobots have returned: Optimus Prime and Mirage. Unearthing Teletraan 1, which was left behind along with Grimlock and the Omnibots, they built new mini Autobots (the Knock-Offs of different combining Transformers). They have been unable to locate Grimlock or the Omnibots.
Old Conflict, Renewed:
The reason Optimus Prime came is that he knows a clone of Megatron (Armada Megatron, a tank), has defected from Decepticon command and arrived here, along with his Lieutenant, SkyShadow, and three mercenaries, Slipstream, Scalper and Driller, who gestalt into "Krieg." They have already set up a base and created small Decepticons of their own (again, Knock-Offs of different combining Transformers).
How Death Works:
Although Prime died on Earth in the Great Cataclysmic War, like all Transformers in my fictions, they are difficult to kill; so long as their memories remain, and a processing core compatible with their coding (either equally or more powerful than the original), they can be rebuilt. This, too, explains the clones of many Transformers, such as the renegade Megatron, and why Megatron has "existed" for hundreds of millions of years.
In my childhood, Transformers would be destroyed and rebuilt several times, only losing the memories of the time between their last "back-up". As machines, they just view life differently than people, and the Autobots understanding of natural life versus those of machines is one of their humanistic qualities; Decepticons care little for these things.
Different Pre-History:
The Ark crashed several hundred million years prior to 1984. The Dinobots were the first to emerge, molding themselves after the life found on the planet at that time. For eons, they rebuilt themselves and continued their trek across the planet, always guarding the Ark and waiting for word from Autobot High Command, which never came. Eventually a meteorite fell and buried them; as Grimlock later said "We just didn't spend enough time looking to the stars."
The Dinobots weren't dumb, just different. Unearthed millions of years later by the Autobots lead by Optimus Prime, their memories were partly restored by Teletraan 1 on the Ark, which had been running continual repair on itself over the millenia to keep itself in top shape. Grimlock being the leader the Ark chose long ago, but Optimus Prime being the new one, the two settled on Grimlock heading up the role of battlefield commander, and Prime being the overall strategic commander. Sometimes they disagreed, which would get Prime's muffler if it was in front of other Autobots.
The Earth War: 1984-1989
During my stories, Soundwave lead the Decepticons on Earth, while Megatron continued the war from Cyberton.
Hundreds of Millions of years ago, Cyberton itself had nearly been destroyed, and every Transformer was along with it; only a few straggling survivors buried on other planets (like the Earth-bound Autobots) re-emerged after the ages past; for a long time any who returned to Cybertron were destroyed by the nano-virus spread there. Once that was overcome, however, Cybertron was reclaimed circa 1462 A.D. (Easy date for a kid to remember, same as Columbus; my stories were always detailed and still are.)
A clone of Shockwave came to Earth and became the new leader; Soundwave only lead because he had to. Later, Galvatron, a "New Edition" of Megatron, one of numerous clones, arrived; he brought with him the coming of the Great Cataclysmic War on Earth.
You see, Grimlock had lead a number of Autobots onto a Decepticon-held planet and made a successful push there that was countered. All hope lost, Grimlock let lose the "World Bomb", essentially a device capable of creating an Extinction-Level Event on any Earth-sized globe. He made it back by way of teleportation with a few Autobots, and wanted little more of war afterwards. The Decepticon High Command, however, wanted revenge.
Optimus Prime, by this time, was old. He refused to leave his body and lay in the Ark giving orders from there, and sometimes remotely controlled Ultra Magnus, who became his 2nd in command.
Having spent so much time around humans, Optimus Prime had begun to feel that he was more than memories: he was the robot. For this reason, he refused to leave his aging body.
The Great Cataclysmic War:
I never got a chance to "play out" the Great Cataclysmic War because I didn't know it was going to happen; nor would I have wanted it to. My parents lost our horse ranch and me just about every toy with it. Grimlock, the Omnibots and my two Jetfires/Skyfires survived (one mint in box). My mother later gave away my Jetfires without me knowing; that left only four survivors. I thought I still had Topspin, my first Transformer ever (and one of my least favorites) but I didn't find him with my NES things, which I also still have.
2007: Present Day
So today, the Classics Optimus Prime (which belongs to my 10yo daughter) is Optimus Prime, finally in a new body. As with everyone else on Earth, he died in the Great Cataclysmic War; The Ark, before this war, had left Earth, and the parts of Teletraan 1 left behind were incomplete, and unable to back up all of the Autobots. Permanent death ensued for a great many Transformers; Optimus Prime has not said how many. He does know that Teletraan 1 saved his memories because it deemed him more valuable, something that weighs upon him.
Grimlock and the Omnibots survived the War, in which the humans participated in slaughtering all Transformers after the Autobots and Decepticons nearly ended each other; Grim, Overdrive, Camshaft and Downshift went into hiding.
(This is especially disconcerting for my 10yo daughter, because she knows I have both my G1 Grimlock and my "Robots in Disguise" Classic Grimlock still in its box. She wants Grimlock to return, but I am unwilling to open his box, nor use my G1 figure.)
The Autobots feature only:
Posted by
David
at
Tuesday, August 07, 2007
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Labels: Alejandrita, David (about), Dulce, Jose Francisco, kids, Maria de Guadalupe, personal story, RPG, Toys, Transformers
Posted by
David
at
Monday, August 06, 2007
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Labels: Alejandrita, David (about), Dulce, Jose Francisco, kids, Maria de Guadalupe, post has pictures, Toys, Transformers