Pharra
Showing posts with label game consoles. Show all posts
Showing posts with label game consoles. Show all posts

Friday, December 07, 2007

10yo Girl versus Medal of Honor: Heroes 2 Online Players

MoH:H2 is the first 32 player online Wii game.

Capture the Flag, in the map entitled "Sewers", 32 player map (16 people per side)

Kills Deaths Kill Steals* Flag Captures Team Rank
10 3 5 2/3 1st
5 0 0 3/3 1st
5 3 10 3/3 3rd
20 3 5 3/3 1st
1 0 0 3/3 2nd

* Kill Steals are approximate because Medal of Honor: Heroes 2 doesn't track that, but everything else Lupita copied down from the stat board at the end of each match.

These scores are incredible for an adult let alone a 10 year-old girl.

The last match, where she got 1 kill and all 3 flag captures, she said someone shot at her with a sniper rifle and she saw the direction it came from thanks to the heads-up-display, so she chucked a grenade that direction and found cover, and the sniper went "boom."

The 4th match (20 deaths, 3 kills) she got lucky and killed 4 or 5 people with one grenade. I asked her about that round, asking how'd she rack up so many kills, and she said "Well a shotgun and grenades go well together."

Gee, I think every red-blooded man would agree with that.

I asked her how she netted so many flags, and she said "The people on my team were so dumb. They'd run to the other side and then stop to shoot at anyone they met. So I'd just run past them and collect the flag while the enemy was busy shooting at them."

Another trick she'd pull was shooting in one of the two doorways at the spawn point of the enemy side and then ducking for cover; they'd look and see the people she was with, open fire, and then she'd go get the flag, effectively making the people around her targets. But, since they were stupid, this seemed an appropriate use for them.

I remain amazed.

Tuesday, November 06, 2007

N'gai Croal on Nintendo

N'gai Croal is awesome:

"Nintendo, the company for which records were made to be broken. It's now the second most valuable company in Japan, behind only Toyota. Yes, I did say wow. It took the third coming of Jesus the third entry in the Halo series for the Xbox 360 to surpass the Wii, yet the gap was a mere 26,800 units. I expect the Wii to resume its lead in North America next month and do so for the foreseeable future."

Read the full thing.

Tuesday, July 24, 2007

New PSP?

Amazingly, given the trouncing Sony has been getting, with even big names like Capcom bashing not only the PS3, but the PSP, they are putting out a new version of the PSP.

Wednesday, July 18, 2007

A Wii Review - Dragonball Z Budokai Tenkaichi 2

There are many Dragonball Z games, a number of which have never made it out of Japan, and a few who have never made it to the USA, though they hit Europe. The Wii's iteration is the same game as seen on the PS2 and GameCube, revamped for the Wii's controls.

The game features free-roaming combat with large areas. There are no visible walls, just a circular boundary that appears as a polygonal shield if you hit the edge of the playable area. All characters can fly, have long range attacks (some medium) and melee.

It's great fun to go back and forth between melee and ranged attacks. Some characters charge up their power (needed for ranged attacks) with melee combat, some regain it over time, others have to stand prone and charge up.

The basics of the game are easy as sin - everything maps to a button. The one catch is that the Wii controls are difficult and imprecise; it is better to use a GameCube gamepad. For example, in order to dash left, right, forward or backwards, you have to hold the "C" button on your nunchuck and jerk the nunchuck that direction. The problem is that sometimes the game will register the wrong direction (if you are imprecise in your movements, which, under the duress of a fight, happens) or register two movements and dash and immediately stop (if you jerk your hand left and then move it back to center position, which your mind naturally wants to do).

A guy who had the GameCube version told me at first glance that the Wii version was graphically superior, in what way I don't know, but it's interesting to me that even my children have switched from the Wii controllers to their old GameCube gamepads.

That said, Dragonball Z Budokai Tenkaichi 2 is the most fun we've had with a fighting game since King of Fighters 10th Anniversary, which wasn't that long ago (MAME). We also still play Super Smash Bros Melee, a GameCube game that works on the Wii. Prior to all of that, we sometimes played Soul Calibur II, but I didnt' like it, my kids did.

Tuesday, July 17, 2007

Console War: 120 million Wiis served

"Nintendo's market strategy of attracting the casual gaming audience is having continued success. According to figures released by ELSPA and Chart-Track at the beginning of this month, over a million Wii units were sold in the UK over the last half year. [The Wii] accounts for over 50% of the overall market share in hardware units including the PS3 and Xbox 360."

Nintendo President Satoru Iwata is so happy he thinks the Wii could outsell the PS2's 120 million consoles sold record.

What does this mean? This means that the Wii's transformation of what gaming is - is well underway. Just as Sony changed gaming forever by marketing games to the cool joe, the average jock, the Wii will have a similar or greater impact.

It also means that all this stuff you read from videogame "journalists", and I use the term loosely, wherein they deride the Wii or cast it in an ill light, unsure of what it means, portraying it as a family, silly affair, is complete and utter crap.

Sony is struggling to keep the PS3 from becoming the next Sega Saturn. The 60GB PS3 is already dead - they aren't making any more.

There are many people who may be so stubborn as to never get buy a Wii just because, well, it's a Wii, or it was made by Nintendo. I find that silly. I have no brand loyalty. I left Nintendo when the N64 came out and never looked back, not even for the NDS (I acquired two after my kids got their Wii). Gamers can ride the revolution now or - wait.

There are two good reasons (for a gamer) to not get a Wii right now:

  1. Not enough games you like, depending on your favorite genre(s), such as Roll-Playing Games, First-Person Shooters, Basketball, Soccer, Tennis, Hokey, Strategy Games, etc. Name your must-have genre that is absent on the Wii, and you have a good reason.
  2. The best is on the horizon. Most gaming developers are playing catch-up, so if the plan is to wait until the menu becomes enticing, and you're well handled in the mean-time, then that makes sense.
There are some reasons it's not a good idea (for a gamer):
  1. If you miss out on a Wii deliberately, you are in effect, if this thing sells as many units as a PS2 one day, or even comes close, writing yourself off from a large portion of gaming history.
Did you "miss" the PS2? Anyone? I'm sorry, you're not a gamer if you did. You are a PC gamer, perhaps, or a Nintendo fan-boy, but you are not a gamer, which is a beast that consumes all things games, regardless of platform. No, if you avoid the Wii, just because you don't want one, now you are, in effect, a platformist - someone who holds on to beloved platforms. Many of us have done it. Anyone here who didn't buy an XBOX? Oh! Hands, they do go up! And yet somehow, PS2 fans have bought in to the XBOX 360, begrudgingly - they even write songs about their lament.

120 million? I'm no optimist (I'm a realist), but I can see why Iwata had the balls to say that the Wii could break that record. I just think he should have had Reggie say it.

If there are 80 million PS2 owners out there (I'm sure some folks bought 2 PS2's, I have no idea how many), the current generation hasn't made much of a dent in them, and therein lies the reasoning: the current game console generational war is bigger than folks imagined, because I'm willing to bet that there are a lot of Wii owners who never had a PS2. And folks - they aren't gamers.

And what of the people who avoid the Wii? If this thing outsells the PS2, can they say they're a gamer? Or a knight of some forgone era? We call them platformists. They're great knights. They stick to what they believe in, and if an image or a line doesn't fit them, they don't wear it. There are Nintendo fanboys as well as Nintendo Haters, they're both knights with different banners to wear. Microsoft is corruption, they don't have knights that hold aloft their cause, they have mercenaries who hold up their XBOX Live banner. No one believes Microsoft is out to make the world a better place, but Nintendo and Sony fanboys do believe that, roughly - whatever their respected camp gives them speaks to a need within them that jives with their internal structure of how things ought to be.

Gamers, by our nature, are promiscuous. If it's a game and it's good, we'll try it. We're gypsies, neither knight nor mercenary. We're ignoble, cheap, easy, and frowned upon by the old guard. Do you know what I'm describing? I'll give you a hint:

I'm not describing today's definition of gamers, I am describing what's coming.

Human nature demands that there will always be Knights (fanboys, loyalists, whatever) to a given market brand. Humans like to look at something (such as a label) and feel safe in our purchase of it. Sony used to thrive on this - people paid more to have the Sony name on their TV, it used to mean quality.

But if you stay in the game long enough you begin to realize: It's not about the console, it's about the games. Every gamer knows this, yet so few live it.

Friday, July 06, 2007

Why Japanese Hate First-Person Shooters and Westerners Hate Dating Sims

A friend of mine came up with a good answer to an earlier post:

This brings up a great question... why do Japanese people dislike First Person Shooters, and conversely, why do most North Americans hate (dating) Simulation Games? I'm struggling to think of what aspect of Japanese games makes them uncomfortable with FPS (too in their face?), or Westerners and dating sims (too lamer/loser?). I have no idea.

My friend's response:
Ooooh! Good question!

Mind if I speculate?

Personally I believe (from the experience of knowing a few Eastern gamers that have floated through the Gamer's Club I'm part of) that Americans, actually western gamers in general, love immersion. The good ol' "two hands on the control, giving everything to the game" type of attention. We, myself included, like to see ourselves as part of the game world, rather than as spectators or advisers from outside the screen.

FPS games and "American-style RPGs" cater to this need more easily than the more distant and social-oriented Dating Sims (Look at Japanese Dating culture and you figure this one out), 3rd Person Action Games, and RTSs.

Eastern Gamers typically make and play games that are less direct when engaging the "self" of our imaginations, though (as we all know) they are definitely NOT less difficult. More social situations from a 3rd person standpoint, more planned decision making, less split-second confrontation (unless we are talking about startle scenes in a horror game). They like our RTSs for example, but never really got the hang of HALO. (Not that I did either...but that's another topic.) The most recent Japanese fellow that has joined the club loves Warhammer 40k: Dark Crusade, Age Of Empires3, Empire Earth, and Titan Quest. However when it came time to play Team Fortress Classic, Unreal Tournament 2004, Battlefield 2, or Call of Duty he was clueless. It took some time, but now he ranks fairly consistently in the upper mid tier of the club in FPSs and seems to get a real kick out of playing them.

Now that I've described what I've observed, here's my theory:

I think the real answer is more closely tied to the social generalizations of our cultures than some would like.

In short, we are just playing to our stereotypes because those are the ones we are used to, comfortable with, and in a way (deep within our unconscious) wish to perpetuate.

We all have the ability to branch out and enjoy other things, it's just that the games that most closely reinforce how we and others view ourselves are the ones we are more drawn to play. :P

Funny thing to me is that our game tastes evolved this way, it wasn't until the advent of proper FPS and console RPG games that our tastes divided. Granted...between Galaga and Centipede there wasn't nearly as much variety. :P

I think he's pretty much hit the nail on the head. The core issue is how our given cultures are used to identifying with the world around us.

I also find it insightful that gamers, as people normally do in other situations, can broaden their horizons. I have had that experience with many of the strange games I've played on my (black not pink) Nintendo DS, and when I've tried out dating sims, which usually makes me want to undress Maria Alejandra.

XBOX 360: Microsoft finally agrees - it sucks balls.

Microsoft has allocated over one billion dollars to extend all XBOX 360's warranties by 3 years, because so many of the machines are going bad.

The glitches, and the bad publicity, could weigh the company down as it claws for market share in the highly competitive console market. In May, the Xbox 360 ranked No. 2 in unit sales behind Nintendo's Wii, but still beat out Sony's Playstation 3, according to data from NPD Group.

Recall the failure rate of these things?

Bach said the company made some manufacturing and production changes that he expects will reduce Xbox 360 hardware lockups, but he declined to identify the problems or say which others might remain. Microsoft said it will record a charge of up to $1.15 billion for its fourth fiscal quarter, which ended June 30, to cover the additional costs associated with the warranty extension.

I'd love to know what gamers can expect to go wrong...

Matt Rosoff, an analyst at the independent research group Directions on Microsoft, estimates that Microsoft's entertainment and devices division has lost more than $6 billion since 2002.

Microsoft has written down larger amounts in the past - more than $10 billion in the late 1990s related to investments in telecommunications companies, and more than $5 billion related to antitrust issues - but a $1 billion write-down for one division in one quarter is significant.

"It suggests the problem is pretty widespread," Rosoff said.

I'm sure Microsoft is making this public before E3 so that it can focus on other news during E3, just as when Nintendo revealed that Project Revolution's name was the Penis, I mean the Wii. Honestly I've gotten used to that name - you can't make penis jokes when your 2 year-old says "Wii?" But I digress.

Tuesday, July 03, 2007

PS3, XBOX 360 news

Sony corporate director Masanao Maeda said concerning the PS3 "Name brand, price and software are what count; since it's getting difficult to make software availability a differentiating factor, superior marketing and pricing strategy will be the key for Sony."

I think that's stupid. Price, Price, software, and then name brand are what count. Price has always "counted." Price is what kept the XBOX 360 from becoming the new, dominant force before Nintendo's Wii ever arrived. Price is what signaled the death knell of the PS3. Price is why you go to cheap doctors or don't get the best attorney or don't send you children to private school.

Price, mutherfricker, is the reason.

Friday, June 29, 2007

Nintendo was Right: Microsoft Agrees

In typical fashion, Microsoft plans on taking over the world - now they're going to attack the "Casual Market" and focus on "peripheral based" gaming. Of course, in doing so they are validating Nintendo on every level possible:

  1. Casual Gamers matter (I've explained exactly what those are, unlike everyone else who doesn't have a clue yet pretends to).
  2. Motion Sensative Controllers and Pointing Devices trump dicking around with your thumbs using Gamepads.
  3. Price matters.
Actually, we've yet to see if Microsoft can do anything about #3, as their Xbox 360 can't get much cheaper.

NOOOO! Dreaded Wii Videocard/GPU Pixels of Death

I bought Resident Evil 4 and immediately noticed the issue.


That's what's happening, although that guy has it worse.

At first I thought something was wrong with my Sharp 32" 32SC26B, but then, once I knew what to look for, I saw the issue in every Wii game I have, just to a lesser degree (since, surprise surprise, WiiSports doesn't exactly tax the system).

So sad. I bought my kids' Wii in December. And here I was SOOO ready for RE4 - I made my kids leave the room, even my 10yo who doesn't scare easy, and my brother and I sat down and we were ready for some action. During the car ride sequence we started to wonder what was up.

Wednesday, June 27, 2007

I love N'gai Croal and Reggie Fils-Aime

Put the two together and I get all hot in my pants.

  1. Interview Part 1
  2. Interview Part 2
N'gai Croal is the greatest videogame journalist I have found. Catch up on some of his work at Newsweek.

Reggie Fils-Aime, president of Nintendo of America, needs no introduction.

Friday, June 22, 2007

NEW 32" TV!

I got a Sharp 32” Standard-Definition Digital TV (32SC26B).

Some hyper-rich college student named Brianna was selling it because, she said, she's moving to Iowa to enroll in Law School. I found it on Craigslist, which is classifieds specific to the city you are in - if you don't use it try it out.

I say "hyper-rich" because she lived in a gated, passworded, ritzy condo complex. She was thin, blond and prissy, and had two or three girlfriends who were much the same, and one tall, skinny white guy with them.

I brought with me my daughter, Maria de Guadalupe, and my brother, Esteban.

First Test: WiiSports (Wii)
To test the TV we attached the Wii and its component cables and tried WiiSports. The women didn't want to touch it but the guy wanted to try bowling. Maria joined and the white guy was surprised he and I were not only being beaten, but trounced upon by a little girl. Esteban whispered to her in Spanish and they'd chuckle. "Who's winning? Lu-pi-ta!" emphasis on the "little girl beats grown men." She and Esteban giggled until she beat us 287 to 237 and 239, mine being the lowest score.

Second Test: Zelda: Twilight Princess (Wii)
The birds in the distance, just a few pixels big, look blurry on my wife's 32" Sylvania (RCA inputs), and looked clearer, but shimmered on the Wal-Mart special, the 32" ILO (IWT3206) that I had to return. But the 32SC26B supports 480p, not just 480i. The birds no longer shimmered, and the picture was much clearer. MAN! What a difference between 480i "SDTV" and 480p "EDTV".

White People Are Funny
So it came time to pay $200 (for a $369 new) TV and take it home. The white guy offered to help carry it, and I said "Sure, I'll let Esteban take my place, he's stronger."

Well the white guy tries to heft this thing and mind you, he's only about as big as me, only taller, and with GAP clothes... so it's not long before he starts to lose it. His face turns red and he starts to slip, so Esteban, perplexed, just leans into it a bit and ends up hefting most of the TV across the street to Rafael, my wife's minivan.

By the time they get there, the white guy's face was about as red as Esteban's (brilliant red) shirt, and my brother and my daughter start laughing. I go back inside with the guy to pick up the TV stand and come back, and they're still laughing about something.

"What?" I asked. They made shushing noises.

"What? What's so funny?" They shook their heads and made motions to be quiet, while they kept chuckling.

"Okay, sirs, well I'm gunna go." the white guy said and left with one of the prissy girls. Then Esteban and Maria burst out laughing.

Esteban said "He looked like he was about to pop. He came up acting so strong and I'm thinking 'What's the matter? Pffft this isn't so heavy.' so I just carry more of it myself."

Maria pointed out "His ego was stronger than him." Esteban and I got a kick out of that observation.

Internet / Gmail on the Wii
Gmail is not only easy to read, the TV cuts off less at the top and bottom of the screen, which was a bad problem on the junky IWT3206. Maria is quite happy.

Shadow of the Colossus (PS2)
The component cables I got for the Wii also has adapters for the XBOX 360 and PS2/PS3 (which appear to be the same).

Not only does the game look crystal clear (so clear, some textures shimmer, but overall I'd say the detail is more pleasing to the eye than a blurry picture with less apparent shimmer), but the TV allows you to arbitrarily set it to 16:9 format! The craptastic IWT3206 didn't - it supposedly recognized wide-aspect cable feeds and adjusted itself accordingly, but it had no idea if a videogame was using that resolution. The 32SC26B allows you to just set 16:9 anytime you want - so I can play Shadow of the Colossus in widescreen and see more area left to right if I want. I can probably do this with widescreen Wii games if there is a setting I can get to to make the game use that mode regardless of what it thinks the TV is.

Summary
I am very happy with the TV and first and foremost grateful to God. It is so frequent that he blesses us on a special day (Father's Day, a Birthday, etcetera) by giving us something that seems bad (that TV I had to return) and ends up even better (a TV better than the one I bought if it had worked for less money).

I went without a 32" TV for two nights - returned it Tuesday, got the "new" one on Thursday evening and had time to play WiiSports at home, and show Esteban Shadow of the Colossus after Maria went to bed.

Wednesday, June 20, 2007

My Brother from Mexico Has Arrived

Esteban's Arrival
Esteban arrived on Monday night at 11PM at the local airport. I recognized him from far off because he really does look like my wife, only he was born a boy not a girl. Oddly, given that description, he's quite handsome. He also speaks great English for someone taught by English courses. Maria, my 10yo, was with me to greet him.

Esteban got stopped and questioned by INS three different times, basically every stop but the last, each time he said he could tell they were comparing notes from the interview before, even though it was different people in different airports and cities. I'm not sure why the US has taken such a horrible turn against immigrants that aren't Canadians, but they have. Being Hispanic can't be confused with being Muslim, but Hispanics are definitely not "in". It's basically open season. He didn't mind, he just realized what they were trying to do - catch him at a different answer.

Esteban is like...
Esteban is quiet and thoughtful, hardworking and observant. He's a good cook. He says that if the choice for his father is getting his daughters Magdalena, Gabriella or Marisol to cook for him, dad will ask them to fetch Esteban. I ate way too much of his cooking at lunch on Tuesday.

Mighty Tuesday
I took the day off from work on Tuesday and took my extended family to the Salvation Army, where we bought Esteban more clothes than the one suitcase he brought. Esteban told me that he's studied psychology, philosophy, theology, Mexican history (as opposed to world history), and trained incoming workers how to put together computers at an IBM factory.

We dropped by Perfection Auto and saw Mr. Nuñez, our mechanic who runs his own shop. Mr. Nuñez spoke with Esteban in Spanish. He gave Esteban his card and said in English "Call me as soon as you get your papers sorted out." Mr. Nuñez has a specific way of talking and emphasizing things.

I asked Esteban, realizing what I thought just transpired (he just got offered a job, tentatively) "Do you know how to fix cars?"

Esteban smiled lightly and nodded "Sure, yeah."

My mom hit the issue a bit more clearly: my great grandfather, who went on to become the Governor of Colorado, hit the train tracks as a hobo for a year. Got his head straight, saw the country, carried around Shakespeare with him. My mom said "Back then, this was an excepted thing to do - often you'd find hobos were really just men seeing the country, not homeless or drug addicts like today."

When Esteban lost his job at IBM (first in, first out, and Mexico has felt the same small downturn we have in the last year) there was just no reason to not come here. Clearly, it was not for lack of education or the ability to walk into another job, which I knew already, but I didn't know how many things Esteban knew.

At any rate, since I've returned my 32" TV, I've asked Esteban for help considering what to do - buy computer parts for $300 and have him build one (with me helping), or buy wood working equipment so he can have fun with that, or something else, or just put it back into savings.

Jose Francisco Meets His Uncle, Esteban
So Jose, my 2yo boy, woke up early on Tuesday and came out into the living room to find someone sleeping on the couch (transformed into bed-mode). He decides it is appropriate to wake up this person and show him his toy Matchbox cars. Then, tired, he gets into the bed and naps with his Uncle until 7AM. They'd never met until this moment, and nobody else was around.

Other than feeling the jealousy of there being another man in the house, this has been how they relate ever since. Esteban and Jose Francisco took turns following each other around in the stores and places we hit. Jose quickly found that Esteban just ignores him when he whines about something, and tells him no when he tries to do something he shouldn't.

My mom told Esteban that it must have been the pheromones that Jose Francisco recognized - he knew Esteban was blood the moment he met him.

Esteban Meets the Wii
(WiiSports) He enjoyed Bowling and didn't understand Tennis any better than real life. He loved Boxing, and hunkered down and jabbed and hooked like he was really there, practicing on some tethered ball in front of him. He still lost because he couldn't figure out how the controllers wanted to be held to block. He laughed a lot, which is something the Wii brings out given the game you play.

Summary
So we're all happy Esteban has come to live with us. He has no return ticket to Mexico, which might be another reason INS was so interested in him. I'm just as happy as can be. The van fits everyone, exactly, even when the little ones grow. My wife is happy that her youngest brother is here and he's happy to be here. My kids love him and he's quickly seen what he expected: we are as Mom has told him and as we've represented ourselves on the phone. I don't think he had any surprises, even Wal-Mart didn't seem to surprise him.

Monday, June 18, 2007

Don't Buy This TV / Father's Day

I had a fantastic Father's Day, complete with:

  1. Homemade Breakfast.
  2. Homemade Father's Day cards.
  3. A 32" TV with component input and 480i.
  4. Back pain medication since it was acting up, coupled with cuddles when I napped. I kept feeling the kids swapping who would be on the couch with me as they played around and I lied there, intert.
  5. Lots of attention from kids.
Whatever you do, however, don't get that TV, an ILO 32" IWT3206. Mine came with a permanent color problem on the left hand side - I'm taking it back as soon as I find a vehicle that can fit it.

Naps are Good
It was great having my back pain medicine on a day I didn't have to work. I never feel like getting up from naps when I come home for lunch on those days, and on Sunday, I didn't have to. The kids took turns riding the horse in Shadow of the Colossus, or playing Wii Sports, and someone would always end up on the side of the couch with me - mostly my 7 and 4 year-old daughters, as my 10yo is getting a bit big and didn't have room. I'd drift in and out of sleep and hear their voices. Children are so cute when they giggle and talk to each other saying "My Daddy's asleep."

Wii + Component Output = Good
The Wii works great with Component Output - text that was unreadable on Gmail was now readable on the 32" at 480i... my wife's 32" lacks this input or resolution and you can't read the text even on a big screen. Whatever replaces this TV will also feature 480i at least.

Jose Francisco, "The Strong"
Jose Francisco is quite the baby boy. He stuck a crayon inside the power-button hole in the old TV that just died, and I smacked him on the leg for messing with electronics (which he knows not to, it was just too tempting). In hindsight, I think he was trying to make it work - he loves to try to fix things. Rather than cry and then fall into my arms like my daughters, he kept a grudge for about two hours, and didn't want me around him. I did not press him, knowing that you have to give Jose Francisco his own time to decide things - playing with a sprinkler (something else we did on Sunday), anything. Afterwards he came out and we played cars and games with the giant TV box.

Many adults I meet don't have the strength of personality of my two year-old boy. That's why my wife and I spend so much time trying to give him exactly the right upbringing: obedience that isn't blind, decision making (for him) that isn't abdication of parenting (on our part), and rewards for anything tough or clever he does, from falling (tough) or lifting things (same) or attempting to redirect my attention from reprimanding a sister (clever, he often comes up with something new).

On the surface, he's remarkably emotionally detached from things, but that's only if you don't get to know him. He picks a sister and gets a hug in the morning - it's not always his little mama (my 10yo). He handles each sister a bit differently:
  • Alejandrita (4yo) is his playing companion and friend (he'll often grab her to show her something he wants to do or join in her activity).
  • Dulce (7yo) is both his help, his target (for wrestling or chasing her around the house with something that scares her, like my belt, which he has learned how to swing overhand quite well), his sympathy magnet (Dulce's a sucker for anyone out of sorts or crying) and sometimes his playtime companion.
  • Maria (his oldest sister) is his partner in crime (he knows she won't tell on him unless it's dangerous or strictly forbidden, and even then she handles disciplining him herself and rarely involves me or my wife - strengthening the trust), his help, his little mama, and his playtime companion.
Father's Day was great, if only because I got to see my kids alllll day, and my wife got a chance to rest - the older two had to cook all the meals.

Friday, June 15, 2007

Where the PS3 and XBOX 360 Failed

Dove cued me into an excellent revelation:

The real failure of the XBOX 360 and the PS3 are the same: Sony and Microsoft both made the console that their fanbase said they wanted. They assumed that people would answer "within reason" or "within how much they would be willing to pay for what they say they want."

Of course, people don't do that. The first rule of usability is "don't listen to users." (Instead, watch what they do.)

Nintendo came along and said "Well, our research says they'll spend $250. What can we cram into that?"

The PSP is what everyone said they wanted - a GameBoy Advance that plays 3d games. Then the NDS comes out with less power and trumps it - because it lets you do something new, to interact in a new way. The Wii is essentially the same. It's called "Blue Ocean" strategy in business leet speak.

GP2X versus PSP
This is something I see come up a lot, for some reason. GP2X versus PSP? Not truly comparable, because the GP2X is such a niche device. If you want a handheld that does non-3d emulation, you get a GP2X. You are already "not normal" for even wanting emulation, let alone open source.

If you could only get one, as always, the question boils down to "What kind of games do you want to play, and how much are you willing to pay for them?"

Thursday, June 14, 2007

Stars & Stripes reports: Rehabilitation with the Wii

I prefer leaving my blog as a non-news service because who the hell comes here for news? But I found this interesting, especially how aware the military is of how many young men play games today.

A Bit of History


That's all, just the link. I found a number of the old items interesting - you can look up "Nintendo Museum" on YouTube. I did and found these:

Add Video to QuickList
Rare Nintendo toys from 1889-1970s, attended by the creators of Super Mario Kart and Nintendogs. Honors for This Video: #40 - Most Viewed ( (more)
From: GovernorWatts
Views: 53,811
Added: 2 months ago
Time: 08:37 More in Gadgets & Games
Add Video to QuickList
Hankyu Department Store chain decided to hold a Nintendo Museum inside their Osaka Store for their 100th Anniversary. The Nintendo Museum spans all the way from their early years (more)
From: ScrewAttackEurope
Views: 118
Added: 1 day ago
Time: 07:34 More in Gadgets & Games
Add Video to QuickList
Hankyu Department Store chain decided to hold a Nintendo Museum inside their Osaka Store for their 100th Anniversary. The Nintendo Museum spans all the way from their early years (more)
From: ScrewAttackEurope
Views: 55
Added: 21 hours ago
Time: 05:56

Tuesday, June 12, 2007

GP2X and Retro Gaming

Retro Gaming
I didn't know there was a GameCube GBA Player. I feel, humbled at my lack of knowledge. I try to not let anything worthwhile in gaming pass me by - a lesson I learned from missing out on the heydays of the SNES and some GameCube games.

I didn't miss out on Shadow of the Colossus! I think I have the 'net's only remaining copy of their technical rundown of how they made the game in English.

GP2X specific Retro Gaming
MAME on the GP2X seems baaad. ROMs that run craptastically in MAME run great on the CPS2 emulator.

Different NEO GEO games like different settings so I'm trying to figure out how to create indifidual "CF" settings files for the Rage2X frontend of the GnGeo emulator. One shoe does not fit every iteration of Samurai Shodown.

NEO GEO Retro Gaming
My 10yo has found she enjoys the Samurai Shodown series (she hasn't seen the bad ones yet, just I and II) and the penultimate 2005 ROM of King of Fighters.

In King of Fighters I pick ... this really big guy who has a toddler son ... and press heavy kick. To mock her, I put my right hand on my head and use one finger - that rests on the heavy kick button, and every time I attack I say "Kick to the Head!" She can't figure out how to approach me, either while walking, jumping, or attacking while doing either of those, without receiving "Kick to the Head!"

She did find a guy who wields a pole-arm that beats this strategy quite well.

My other trick is saying "Block Low." I can pick any fast character and do this, though it's funnier with the drunken master. I run up to her and say "Block Low" just before I attack (I say "Kick to the Head" after or as I kick). While she has kind of figured out how to "Block Low" she hasn't figured out what attacks always counter a low attack, so I usually end up either KO'ing her or knocking her down a lot.

Until she found the guy with the bo-staff I could go through all 3 of her characters with "Kick to the Head!" My right shoulder was almost bruised the first night, so I warned her I'd hit back the next night.

This all makes it sound like she can't play : Samurai Shodown proves she can, and she can pull off several special moves in King of Fighters. She just doesn't understand timing well, or when to block - the old adage of "I know my opponent is about to attack, I'll block now and hit him next." Unfortunately for her, these are the perennial necessities of fighting games. She'll learn it eventually, because I don't always choose my "Kick to the Head!" character.

But at any rate, we've been enjoying nightly sessions of MAME. There's only, like, a thousand game to try. For some reason she asks for Samurai Shodown and "Kick to the Head!" I mean King of Fighters.

Monday, June 11, 2007

Wii Online: Stupid for Techno-geeks, Perfect for the Average Person

Using the Wii's Virtual Console, Shopping Center, and Opera Internet Browser.

I noticed a strange phenomenon this weekend: people like simplified, easy to use, easy to understand controls better than more complex controls that give them increased capability.

Written like that, it makes sense, but we techno-geeks rarely think about it.

My 10yo daughter has fallen in love with the Internet not on a computer and a mouse (which she has been exposed to), but on her Wii. I observed how she surfed to find out why.

  1. She pointed at links and clicked a big, round A button on the Wii Remote to go to pages. She pulled the trigger and dragged the direction she wanted to pan on the page. She pressed the + and - buttons to zoom. This was all intuitive to her - only the zoom took the first 5 minutes to understand (she was using an option on screen). She found the trigger's function accidentally and moved on.
  2. She had trouble aiming at hyperlinks, so she changed how she was sitting, just like she does when she's playing the Wii in a competitive game. Eventually she reclined again, having found a position the Wii Remote liked (it disliked hitting things at an oblique angle, and she was far to the side of the TV). She didn't seem to realize why things had changed (she had centered herself when she sat up and then relaxed again), and it didn't bother her.
  3. She was able to add favorites (bookmarks) easily, by clicking on a star at the bottom of the screen while viewing a page. The favorite gets a screenshot of the Web page you are on and the title (usually concatenated). I saw her add favorites and then go to another she'd made a Favorite for few minutes before - essentially task switching between pages by keeping favorites she didn't plan on keeping forever. (Dad's note: She did not bother arranging or deleting favorites, though I tried these features out - just two of the three buttons in your Favorites view: add, move & delete.)
  4. She zoomed in to read different parts of pages. If a website formatted badly for a Wii, she still looked at it, but spent less time on such sites before moving on (~1 minute as opposed to 3-4).
  5. She didn't mind that it takes more time to do all of this than with a mouse and keyboard, because for her a mouse and keyboard involves these things:
    1. Turning on the computer, and signing in.
    2. She's not accustomed to the keyboard and isn't a touch typist (although she's used typing tutor programs).
    3. The computer browser is confusing.
    4. She has to go to the computer room, sit down, and plan on spending a while there.
    5. She stated that using the Wii Remote and just turning on her Wii and getting online was much easier than all of the above, which she enumerated in simpler terms.
I found some of her assertions amusing - as human interface engineering teaches you "Don't listen to what your users say, watch what they do." Why? Because users lie, even though they don't think they are. Maria spent more time on the Wii than she might have at a computer, but it didn't bother her because it was more in tune with her usual life.

Maria used the Wii's online Opera Browser to research Virtual Console games - to find out what was good and worth her money. She paid me and her mother $20 for us to buy her "Wii Points" online, with which she could buy old emulated games the Wii runs.

She found that the only thing worth downloading, she bought first: Bomberman '93. Every other good game was either single player (vast majority), or two player, both of which I can emulate for free on my computer. I don't have 4 or 5 joysticks, so Bomberman '93 on the Wii for $6 made economic sense: extra USB gamepads for the PC run $15 a piece at least.

I was proud of her research (she wrote her findings down, whereas I would have used Firefox's tabs) and the fact that she got it all done - on the Wii.