Thursday, May 11, 2006

Galactic Civilization II is still good

[copy of an e-mail to my friend, Sean]
The perpetual refinement is what is so awesome - check out Brad's blog - he's the lead designer who has worked on the game for the last 15 years. Why doesn't he get bored? Because he loves coding AI - and that always evolves.

Brad loves to make us cry. He trolls the fan forums for their strategies and then adjusts the AI, releases a beta patch, (most gamers never see them unless they choose to) and we eagerly try it out and whimper that our "strategies" aren't so clever anymore.

There are some strategy Gods out there who aren't phased but for those of us who find "tricks" and such -- we cry a lot. I remember when using a GIGANTIC galaxy was good because the AI didn't understand using bigger engines and less defense in that great expanse. Yep. Those were the days. Last two games I've played I've lost, so I had to completely change my strategy and concentrate on economy more than flanking unfairly. I can still flank - come from where he can't see me - but it's more on even footing.

I still play the game weekly. It's not an every day thing but, because it's turn based, I can just put it down, go do other stuff, and come back to it on my Saturdays. I have no other game quite like that.

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