Tuesday, February 27, 2007

Reading this is a bad idea

Justice for the victims of genocide seems unimportant compared to political concerns. I'm talking about Srebrenica, where over 8,000 men and boys between 60 and early teens, some younger, were massacred as they tried to evacuate the city (a column of refugees traversed a road and the Serbs used artillery and anti-air guns to massacre them). Others were lured into "surrendering" and bussed to mass execution sites (blindfolded and bound on the way as to ensure no effective resistence to the final moment).

The Serbian government has been cleared, legally, of all involvement with the genocidal actions of its armies.

It seems justice only comes to those with the power to enforce it. Is this news anything new?

Rant about Multiple Stage Boss Fights

"All game designers that see fit to have final bosses with multiple forms or stages, each one harder than the last, already unnecessarily hard to begin with, should be given a sound beating by a progression of angry men, each angrier and stronger than the last. Because that's how hitting a brick wall of difficulty feels. My disdain for this kind of artificial challenge is only succeeded by my disdain for designers who have the player fight every single boss in the game for a second time one after another at the end, which is thankfully not the case here. (Oh, their punishment? To be beaten by perhaps ten or eleven angry men across a couple of weeks, and then beaten again by them all in quick succession a couple of days later. Make the punishment fit the crime, I say.)"
by Mathew Kumar
[source article]

This was just too funny not to post.