Yu-Gi-Oh on the NDS
I liked Yu-Gi-Oh: Nightmare Troubadour, but the cards were blurry and worst, you could only sort all 1,148 card types in your inventory by one criteria, and filter by one other criteria, which made creating decks by reading the cards in the game impossible.
So I tried Yu-Gi-Oh: Spirit Summoner. That version had much better card textures (not blurry) and you could filter by any combination of filters you wanted (say, all trap/spell cards of a given color), which was glorious.
Unfortunately, the new music is hideous and you can't turn it off, and the control system for using the cards has changed so that everything involves one extra click, and all of the buttons are now tiny. You have to click on a card, then click a tiny button (one of two) to sway what you want to do with it. Before, this was one step.
Summary
So Yu-Gi-Oh didn't kill Yu-Gi-Oh, the sequel did. It was so much better (creating decks, which is essential to play the game), but so much worse (music and a control system that kills interest in the game).
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