Pharra

Friday, March 23, 2007

Ending the Wii is analogous to the Dreamcast debate

My words are in green. I am attempting to end the "The Wii is analogous to the Dreamcast" debate between myself and my very smart best male friend. Because this research represented an investment of my time, because my mind cannot keep track of factual details while his can, I didn't want to simply e-mail the work to him and have it be lost, so I present it here.

From Wikipedia:

Sixth generation

This era began with the launch of the Sega Dreamcast in November 1998 in Japan and September 1999 in the U.S.. However, the impending and much-hyped PlayStation 2 competed with the Dreamcast before it was even released;

This is something the Wii did not face, because the XBOX 360 had already come out and failed to wow gamers because it was more of the same - graphics. The old industry illusion that graphics, not content, sells games, which is why games get released before they are ready - they are released as soon as the graphics engine is done (Neverwinter Nights 1 & 2, countless other games).

Also, the Wii's controllers created enough buzz that, along with Sony's Ross Perot messages concerning the PS3 (faltering, changing, unclear), the Wii surmounted this issue that the Dreamcast faced.

this, combined with Sega's tarnished reputation among Saturn owners and third party developers limited its adoption.

Again, the Dreamcast released with hardly any games, and it was 9 months into its life before it even had as many games as the Wii.

For more, see the Dreamcast launch.

The release of the anticipated Playstation 2 in March 2000 in Japan and October 2000 in the U.S. meant that the Dreamcast no longer enjoyed its status as the sole next-generation console. The brand Sony had established with the original PlayStation was a major factor in their victory, both in terms of securing a consumer base and attracting third party developers;

Here the tables are reversed: Sony is becoming the Sega Saturn - the system that is too difficult to program for (cell processors on the PS3 and badly meshed dual cores on the Saturn), too expensive ($400 Saturn versus $300 PlayStation), while the Microsoft XBOX 360 is enjoying developer support, entrenched console sales over 16 months (which effect game sales) and great games (such as Gears of War).

the gradual increase in one tending to reinforce the other. The PlayStation 2 was able to play DVDs and was backwards-compatible with PlayStation games, which many say helped the former's sales. Any user considering buying a DVD player or PlayStation could view the PlayStation 2 as a cost-effective alternative, and the system effectively had a back catalogue available before it even went on sale. The Dreamcast competed with the PS2 for several months however eventually Sega's financial troubles left over from the Saturn's failure began to really show themselves and the Dreamcast was discontinued by the time the console war proper began.

Nintendo does not have this massive debt problem.

The Xbox, despite the formidable financial backing of Microsoft and despite being more powerful than the PlayStation 2, has failed to significantly threaten the Playstation 2's place as market leader.

Has this changed? Possibly? Of course the PS3 is dying and the XBOX 360 is growing strong. The Wii, basically, needs only to see more games mature.

However, it has attracted a sizeable fanbase in the United States and Europe and has become a recognisable brand amongst the mainstream. In Japan its sales are far poorer, possibly due to the physical size of the console, and Microsoft's inability to acquire many major Japanese developers for their franchises as exclusives for the platform (contrast with Microsoft's multi-million dollar acquisition of UK developer Rare). However, there is a niche fanbase, particularly as the online services for the console, " Xbox Live", offers more to users than Playstation 2's non-centralized online system and Nintendo GameCube's near total lack of online games.

Nintendo struggled with their own brand images, particularly the family-friendly one cultivated during the 1990s.

While this is still the case (in fact, submit that you still have an anti-Nintendo bias as much as I do concerning their childish games), Nintendo is spinning this old, unshakable image to say "We're for casual gamers, not these elite hardcore bastards who give you all a hard time." The latter is never said, but every time you see a Nintendo ad showing people playing together in the same room, they are proselytizing the exact opposite of traditional, anonymous, abusive online play.

The bottom line is their old image is keeping away many of the same kinds of gamers the Wii wasn't specifically designed for anyway, and at this point, Nintendo's only major error is placing too much weight on casual gamers, and not enough on the grazing herd.

Nintendo's franchises and long history in the industry are failing to give them an advantage against the Xbox and PlayStation 2 . However the GameCube's low price point and the release of The Legend of Zelda: Collector's Edition has kept it competitive. Nintendo GameCube is in second place in total console sales in Japan, and in a close third place in the United States and Europe.

World wide sales figures

  • Nintendo GameCube: 21.52 Million as of December 31, 2006 (Japan: 4.02, The Americas: 12.74, Other: 4.76)[5]
  • PlayStation 2: 115.36 Million shipped as of December 31, 2006 (Japan: 24.76, USA: 46.53, Europe: 44.07) [6]
  • Sega Dreamcast: 10.6 Million as of December 2004 (Japan: 2.30, Other: 8.30 )[3]
  • Xbox: more than 24 Million as of May 10, 2006[7]
The PlayStation 2 beat the Japanese school uniform miniskirts off of every other console and then savaged them mercilessly. Put together , every competing console only accounts for 48.65% of console hardware sales.

I submit that, like the SNES and Genesis days, this current war will not have a clear winner, but rather a market where two consoles will survive nicely, just as the Genesis and SNES did (see the History of Videogames Part 3 which details the SNES and Genesis battle) .

Sales as of March 2007:

Console Sales
Xbox 360 10,400,000
Wii 6,030,000
PS3 2,150,000

I'm not sure where they get these numbers, as VGcharts' worldwide graph conflicts.

Hopefully I have put to bed the comparison between the Sega Dreamcast and the Nintendo Wii. While the Dreamcast was considered "ahead of its time", this was more due to coming out between the window of the current generation and the next; the PS2's power overshadowed it.

The Wii may well be ahead of its time, but that is because of its controllers, and there is no game in town to threaten this - you can't wait and buy an XBOX 360 or a PS3 with controls like the Wii, and the SixAxis controller has met with as limited success as I first thought. The SixAxis is gimmicky, a Nunchuck and a Wii Remote put together is a different control scheme altogether.

Key points:
  • Wii has no impending (or existing) console attacking its intended market (casual gamers and people who can't afford pricey systems). This brings up an obvious counter-point as to how many games casual gamers and poor folks buy, but it shows that the Dreamcast and Wii are not like.
  • The Dreamcast was launched with next to no games, 4 months earlier than planned, the Wii was launched with a record-setting 17(?) games (as of records for this generation).
  • Brands are something the Dreamcast battled, but the Wii only has to fight it's own brand - literally, Nintendo's childishness, which has been spun as "games anyone can play," every commercial showing adults or families. The Wii, unlike the Dreamcast, is not facing an impossible behemoth; that enemy has slain itself (Sony), so it has a unique window of opportunity the Dreamcast never had.
  • The Wii can't be one-upped by hardware, while the Dreamcast was. The Wii is known to be less powerful, but it's got it's controllers and its price point, and this perception that filters through the New York Times to TV to word of mouth and blogs. The Dreamcast was never viral outside of the traditional hardcore.
If anything, the only relevant similarities I see between the Wii and the Dreamcast is that they are both less powerful than the Sony and Microsoft consoles, and it ends there.

Will EA abandon the Wii? No, because the Wii means money, and EA never leaves money. Why does the Wii mean money when the Dreamcast didn't? Because the trump factors the Dreamcast faced, and EA saw on the horizon, don't exist here.

Even EA said they don't expect to outsell Nintendo's 1st Party line, but plan on being a healthy 2nd place (I read this on Gamasutra, I think, but I can't find the article).

We may be back to discussing the future impact of the Wii itself, but we can at least close the analogy between the Wii and the Dreamcast failure.

Thursday, March 22, 2007

Creativity Comes Easy

Reading an un-excellent blog attempting to talk about how Dungeons and Dragons relates to network engineers, I found one part interesting... the rest read like the guy was trying to impress his bosses by being geeky and using phrases like "forward-thinking." Gay, as we said in High School.

"Dungeons & Dragons, if you're not familiar with it, is a game where people tell a story and when there's a moment of indecision in the game, the players roll dice to determine what happens.

As ridiculous as this may seem - and I'll admit, it's pretty darn ridiculous - the use of dice and placing artificial limitations on the characters are the way that people help to improve the story. Because it's much harder for a group of people to get together and just tell the story without some sort of limitation.

Let's try a little thought experiment.

Tell a story right now. It can be about or on anything. It doesn't have to be a good story or even a long story. You don't even have to write it down."

I had no difficulty with this. My first impulse thought was "Oh, great! I can tell any story I want, I have many, and I can create something new, too..."
"Having difficulty?

Okay. Try telling a story about a talking dog and a troll that live together in a cave.

That's a little easier, isn't it?"

My next thought was "You just made (the task) - not interesting."

"The more limitations that are given - boundaries or obstacles - the more the brain works to be creative. You look to make the most of your boundaries; you look for ways to surpass the obstacles."

I thought this was interesting, that my mind gravitated towards a lack of obstacles, not clearly defined barriers. Clearly, I am too imaginative to be an engineer - put another way, just not the right mixture of intellect and creative thinking.

This tells me... that my brain doesn't work like (most or many) people do.

Tuesday, March 20, 2007

Various Consoles

Originally posted here.

I have a PSX, PS2, XBOX, Wii, GBA, GBA:SP, two NDS's, and a Wii in my house - these are not all mine per se (I have four children) but I play them all.

XBOX 360? Too many FPS games that require me to use my thumbs, not a mouse. Sorry, personal preference, I grew up with the original DOOM on 486 66MHz computers, and 386's and IBM XT's before that. Thumbs are not dexterous. Mice are. So are pointing devices like... the Wii has!

PS3? Far too expensive.

Wii? Perfect price (any higher would be too much) and my kids love it. The controllers are incredibly fun and make everything old seem new again, as the song goes. Still, I rarely play it. Why? Well I need RPG's, sandbox games, good FPS and games deeper than Rayman and Warioware. Zelda? After Oblivion, Neverwinter Nights, and Ocarina of Time, I just couldn't plod through another. Terrible music too. My 9yo daughter loves it.

NDS? I play this lots and lots. Only my computer sees more love. Why? Well it's had time to mature, I bought it after the Wii so it has tons of games I've never played before that are unlike games I've played in the past (a problem when you've been gaming constantly since the Atari 2600). My hope is the Wii will have the same happy ending.

GBA? Too hard to see.
GBA SP? Easy to see and hold, but there were never any games out for it that really seemed to hold me. For some reason the NDS breaks this rule.

XBOX & PS2 were great to have in their prime - I never had to care which system a game came out for.

PSX? I got this over the N64 because I saw the polygon specifications, the cartridge based format, and knew it just wasn't going to do as well. I loved my PSX, but the games are hard to go back to - 3d games are. Castlevania: Symphony of the Night is still fun, but that's not 3d.

Prior to that? I had a SNES late in it's life, NES all through it. I'm not into brand loyalty (used to love Squaresoft / Square / SquareEnix). Just so you know my tastes are games, not consoles. The Wii makes an exception due to its controllers.

Monday, March 19, 2007

Last Blade and Darkstalkers

More history on each than you can shake a stick at.

  • Last Blade - My favorites? Yuki (a girl with a polearm), Kojiroh Sanada (a slain Samurai's twin sister who pretends to be her late brother) and Hibiki Takane (a slain swordmaker's daughter).
  • Darkstalkers - My favorite? Morrigan the Succubus.
Two of my favorite 2d fighting games, I experienced Darkstalkers in arcades here in the States, but Last Blade I came across only while emulating the NEO GEO on my Pentium II 200MHz PC, and thereafter. Of the two, Last Blade is phenomenally superior, even to my beloved Samurai Shodown II.

The Internet is the Next Revolution?

Well duh, but this article goes on to list out the hows and whys based on good-old-fanshioned history lessons from past economic and social revolutions, such as the Industrial Revolution.

Weakling in Duck Sauce?

I am disappointed in the Penny Arcade crew's latest round of "Oops, we'll go ahead and bow to what everyone else wants" posts.

First, it was the implication that the PS3's downloadable game Flow offered as strong an argument (for motion sensitive controls) as anything Nintendo has made to date, which is stupid.

Now, it's bending over to some game developer who is taking reviews of his unready E3 demo personally.

They even go so far as to point out their last "Oh, wait, the PS3 is grand, we have to buy one ... look it has HOME!" as proof that they change their minds, but must present proof as they see it when they see it... indicating that the flame boys should stop flaming them for publishing the truth because maybe they'll change their minds.

STUPID! "If you want to tell people the truth, make them laugh, otherwise they'll kill you."
-Oscar Wilde

Wii Will Destwoy Joo!

The Nintendo DS and Wii, put together, are now dominating the competition. Even the PS2 is now outsold by the mighty Wii. All bow down to our Wiis!

See the NPD article on Gamasutra.

Straight from TotalVideoGames:

Nintendo Trumps Rivals (Again)
North American hardware sales for February show Wii and DS basking at the top of the table...

Author: Jon Wilcox | Date Added: 16/03/2007
As the turnaround of fortunes that began with the release of Nintendo DS continues with Wii, February hardware sales figures in North America have been released showing Nintendo's two formats topping the chart. Not only that, but the figures have shown that sales of Wii (335,000 units) almost topped the sales of Xbox 360 and PlayStation 3 combined (228,000 and 127,000 units respectively).

Sales figures for DS stood at 485,000 units for February, easily beating the 176,000 PSPs sold last month, with Nintendo throwing in the extraordinary stat that their two platforms represented 54% of hardware sales in that month. Ten of the top twenty titles in North America have also been exclusive to Nintendo's systems.

"We're gratified that the explosive appeal of Wii, in terms of both new players and new ways to play, has created unprecedented demand, substantially beyond supply," says Reggie Fils-Aime, President, Nintendo of America. "But we also understand that there are hundreds of thousands of consumers still waiting to get their hands on the system so we continue to both ship more units to retail every week and work non-stop to build capacity."

It is moments like this I am proud to own a Nintendo DS, and have a Wii, at home.

Or see a more thorough article on 1up, or the slashdot article, or the original article, near a I can tell.

Wednesday, March 14, 2007

Stream of Consciousness about my Family

My wife always says I'm a good father, but I rarely feel like I'm good - just adequate. This is a conversation I had with my friend over Instant Messenger.

David Beoulve: Question bud...

Telnarius: Sure.

David Beoulve: Okay, by my logic... I'm not athletic...

Telnarius: Ok..Dave does no pushups

David Beoulve: I rarely play many activity games with the baby boy. I chase my daughters around and tickle them. I'll throw balls for him.

Actually, that'd be accurate. (I don't do push-ups.)

Telnarius: Ok..Dave is into light activities.

David Beoulve: _I_ don't feel like I'm the greatest father but Alay thinks I'm fine. I can get angry, but I don't punish them angry.

Yes, light but vigorous activities.

Telnarius: Ok..so where's the question?

David Beoulve: Why does she think I'm a better father than I do? My daughters I consider biased. I can make them cry by being too sharp with them, but I always try to realize on the days I do that, in the moment I do that, and then sit down and talk or hold them - but just the fact that that can happen makes me feel validated that I'm not that great, just passable. Thing that disagrees with that notion is well - the girls are happy, work hard, smile a lot, and are well behaved.

Telnarius: Because you actually spend time with your kids.

David Beoulve: But of course, they're the most interesting thing in my house. That and my lovely Latina.

Telnarius: Does it have to be more than that?

David Beoulve: Oh, so…

But I mean... I feel like spending time with them is just what everyone should do. I feel like because my 2nd daughter (Dulce) is so quiet, I don't talk with her much, but I do spend time with her and she seems to think that's fine...

Telnarius: Just because something might seem small to you, doesn't mean that it is.

David Beoulve: my 9yo (Maria), if I just sat down next to her and didn't talk, that'd be a crime to her.

Telnarius: You spend time being a husband and a father.

David Beoulve: Heh well to be honest, it's butt-kick fun.

Telnarius: It never has to be said more than that.

David Beoulve: (nods)

I feel a little guilty that Alejandrita and Dulce don't show up in my blogs more, but that's what they're like - very laid back. Alejandrita may be an extrovert, but the only time you'd know it is when we have company and my older two retreat and she runs into the center of the living room.

Dulce is very personal. By that I mean, she can just sit with you and be. Maria Alejandra (my wife) is like that (although she's so well educated she can also talk for hours).

It's actually kind of strange, because - you wouldn't think sitting together each doing something, maybe not the same thing, was being together. I also love cuddles, and Dulce specializes in that. I never have to nap alone. Something warm and breathing puts its head on one of my shoulders, if not both of the younger two.

The older one (Maria) does as well, but I think that's partly because she loves her old man, and partly because she's got to claim territory. I've told her, of all of my children, she is the most like Jose Francisco - she was just - born a girl.

But she won't butt in on her younger sisters. She shares.

Jose Francisco, MAYBE he'll lie on my shoulder if his business is going to sleep and he's got a bottle and he wants to get to the business of going to sleep.

But he seems to prefer his mom or his oldest sister to me. No disloyalty felt, I just really think he is a man's boy... I can't teach him this stuff - I'm VERY emotional and empathic. He was just born this way. "I love you dad. Over there." He'll hug me when I come home and want to be picked up, and then he wants out of my lap and runs to go get something.

That's just... Jose Francisco. I wouldn't want him different. He demonstrates his love differently.

Telnarius: By head-butting you in the crotch ;)

David Beoulve: Not yet, but certainly in my head, and also punching me in the upper lip. He's 23 months old, and can do a child's punch. He's not really a child yet as much as a toddler.

Telnarius:
Hehehe

And then at 3 years old... he Piledrives Dave ;)

David Beoulve:
Well one can only hope, however unfortunate that'd be for me. He sure loves a challenge, though. We found him jumping on our bed just yesterday, and he climbed to the top bunk bed last week.

Does this post have a point? Maybe, if you can catch it.

Maria Alejandra is sick today, poor dear

Maria Alejandra is sick. I asked her three times if she wanted me to stay home and watch kids for her, but there are two problems:

  1. Maria Alejandra is a Mexican girl, and they don't like to stop working. At least the good ones don't.
  2. Our children are so well behaved that you can leave them to manage themselves for a day.
Bleh. I should have made a command decision to stay home and care for the kids; even being well behaved, the boy is "muy Latino" and Alay worries about him. His sisters are good at corralling him. Sometimes I have to remind him who "Pack Leader" is, but whenever I do he'll fuss (he gets embarrassed when I scold him) a moment and then do what I told him to without further objections.

I think that's fairly behaved, for a baby boy. I want him to listen to me and his mother when he's a teenager. I worry about the fussing part - what will that be like when he's a teenager? But Alay assures me that all of her brothers were like this, it's genetic, and all but one brother out of 6 listen to dad today, and they're grown.

I... cannot say. I know how to raise little girls; I'm still learning with the boy. I love them all.

1:6 now 4:7 (My wins versus Maria's)

Well I beat Maria (my 9yo daughter) twice at lunch yesterday playing Yu-Gi-Oh Nightmare Troubadour for the Nintendo DS, then once more when I got home before trying to make my own deck (rather than use a tournament winning recipe deck from teh Interwebs). The new deck sucks so much! The only thing that competes with its suck is ... Maria's new deck! I won one game, she won the other.

She had no counter-spell cards, no cards that could kill my spells, and neither did I. I did have, however, a deck full of creatures with effects, and a number of permanent spells. Once that worked out for me, the other time we had a long, protracted game because she couldn't break down my spells and I'd locked her into only being able to attack with one creature at a time. She won that one eventually. Bad decks.

So, I couldn't resist - I ordered Yu-Gi-Oh! Spirit Summoner, as the Japanese version has English built in. I'll let y'all know how that is later.

Tuesday, March 13, 2007

A Disquieting Event

Am I less of a man if my 9yo daughter outsmarts me at a collectable card game? Six out of seven times?

Maria de Guadalupe and I have been playing Yu-Gi-Oh! Nightmare Troubadour (for the Nintendo DS); troubadour means "poet," and I'm not sure what a nightmare poet is.

How Yu-Gi-Oh Plays
Yu-Gi-Oh, for the uninitiated, allows you to either summon monsters, use spells, or set traps. Alternatively, you can also summon monsters that require you unsummon, or tribute, existing monsters you've placed on the table, or fuse together powerful monsters into an even larger monstrosity of doom. Tie in the traps which vary from making your life difficult to altering the playing field, and spells, and you have an interesting game, despite the child-like Anime that the game is famous for.

Nintendo DS Variant
On our Nintendo DS's, we each have a copy of the game (stupidly, Wi-Fi play over the Internet is unsupported, which doesn't effect us) and found a savegame on the 'net that gave us virtually every card available in the game. This saved us from plodding through the single-player grind and allowed us to immediately get to the fun parts: pitting our decks and strategies against one another.

May the Smackage Commence
The very first game we played, we each used a "Generated" deck of cards, because the starter deck sounded - lame. Maria won. We tried again, and she won. Then I found a deck recipe on the Internet and tried using that, and she built her own deck, and she won. Then I found a tournament winning deck recipe on teh Interwebs, only I only found the first half of the deck, so I filled it out with my own monster selections, and she won, and then I found the second half of the same tournament winning deck (duh, scroll down to the next post), and used that, and I beat her quickly! I thought "Aha! I have it. Now she'll have to make a new deck." Then I played her again using the same deck, and she won. This morning, we played one more time, and she won.

Limping, and One Example Game
At this point, I plan on trolling the tournament winning deck recipes just to see what good cards are out there and putting together my own deck, because Maria is slaughtering me.

My spells really messed her up last night, and I got her down to 2,500 health (from 8,000) and my health was 11,000 because I had a healing fairy out (she kept killing the poor little things, and I kept drawing another and summoning it). Finally she brought out a big, bad dragon, and then another, in two turns, and slaughtered me. I died in 3 turns to 3,000 and 2,000 damage combined each round. My extra health made killing me a road-bump, for all it mattered.

How She Does It
I asked her how she came up with her deck, since there are over 1,000 available cards, and she said "I just sat down and read them. What do you think I was doing yesterday? (while I was at work)"

Well. Homeschool. But I forget she does have time to herself aside from that.

Friday, March 09, 2007

Raise them Fighting

At Westside park my 9yo daughter, Maria, was playing tag with some other girls and a boy joined them. I thought it odd but just watched. What I didn't know was that he was shoving the girls when he "tagged" them because he thought it was fun, but wasn't doing it to Maria, who was an inch taller than him. She saw a little white girl asking him to stop (the black girl in the group defended herself) so Maria told him "You shove her again I'm going to shove you."

She related this to me immediately afterwards. I asked her what he said in response, she said "He didn't say anything." I asked her what he did after that, she said "Well he didn't push her again."

Later she was playing on the slides and running around, and these black boys were playing catch football amidst the kids on the gym equipment. I thought they liked running around an obstacle course. Actually, they thought it was funny to shoulder other kids as they ran by.

One of them hit Maria in the back of her right shoulder as he ran by and she instinctively elbowed him in the gut, just pure reflex. She said the boy spun around, gave her this wide eyed expression, and then ran off. None of the boys bumped into her after that.

I've had her elbow me in the gut before (I grabbed her from behind when she was trying to run to her baby brother, who had just fallen, and I thought she was running from the tickle fight me and my three daughters were having), and it made me sit down for a moment. She kept trying to apologize when that happened, and I kept praising her.

Moral of the story is to make sure our kids grow up fighting - for their grades, for what they want to achieve, and against people who would do them harm, verbally or otherwise.

What the "DS" in Nintendo DS really means

Some say Nintendo DS means "Dual Screen," others say "Developer System," but considering the way Japanese companies love to advertise things in Ingrish, here's a plausible Nintendo of Japan advertisement, focusing on the DS's touch screen and hit title, Nintendogs:

Nintendo DS
Feels so nice
Doggy Style

The whole joke comes from Kotaku, though they say "Dog's Style" instead of "Doggy Style" which makes less sense.

Thursday, March 08, 2007

Sonic Rush (Nintendo DS)

Sonic Rush for the NDS is good. It's the only good Sonic game I have seen outside of the original 3 on the Sega Genesis over a decade ago.

Basically, it's a Sonic game with updated graphics that uses both screens - sometimes you're on the top screen and sometimes the bottom and both display the game world. It confuses me, but I was never good at Sonic.

Maria de Guadalupe loves it; I told her it got good reviews but was hammered for being too hard -
when I described specific details of the difficulty she dismissed it saying she'd already been through that and it wasn't much of a problem. She went on to tell me that she'd beaten five bosses (and their zones) that morning. I realized that she's a better sonic player than the average reviewer.

The game came out in 2005; better late than never.

Monday, March 05, 2007

Nintendo DS: As good as the numbers indicate

The Nintendo DS is really as much fun as the sales figures indicate, but what's more is how games are changing - more on that after the statistics:

Handheld Game System Sales Figures

  • Game Boy Advance: 78.86 million as of December 31, 2006 (Japan: 16.64, The Americas: 40.70, Other: 21.52) including Game Boy Advance SP: 41.33 million as of December 31, 2006 (Japan: 6.50, The Americas: 23.06, Other: 11.78) and Game Boy Micro: 2.40 million as of December 31, 2006 (Japan: 0.60, The Americas: 0.96, Other: 0.85
  • Nintendo DS: 35.61 million as of December 31, 2006 (Japan: 14.43, The Americas: 10.18, Other: 11.00)[5] including Nintendo DS Lite: 17.33 million as of December 31, 2006 (Japan: 7.89, The Americas: 4.84, Other: 4.60
  • PlayStation Portable: 24.70 million shipped as of December 31, 2006 (Japan: 6.23, USA: 9.58, Europe: 8.89)
What's Changing in Games

Mobility:
I've noticed that I vastly prefer to sit anywhere I want and get my Castlevania: Portrait of Ruin on to sitting in a room where I'm separated from everyone and everything else. Even if I do want to be alone, I can be alone anywhere I want - on the couch, in a bed, in a chair, in the bathroom, it's really odd. It's like when you first buy a Tablet PC and realize "Hey, I can use this anywhere, even while standing up."

Interface Makes a Difference: While I've not run into this as much yet, because my 9yo keeps the G6 Lite "Mod Card" in use the most (and all I have is Castlevania), the stylus does mix things up, and make things more fun - done well.

Suck Exists, but Doesn't Rule: Sucky games are plentiful, but not dominant; I've used Metacritic to the extreme and then Maria and I review our games independantly.

Maria likes several games that got poor or terrible Metacritic scores:
  • The Sims 2, Pets (which got a 48 or something atrocious). It's repetative and, I think, deserves its horrible score - but the repetition and bad interface woes just don't make my 9yo wink compared to ... well nothing. She has nothing to compare it to. I chalk this up to "She likes the content" and "she hasn't developed a pallet yet." It could also be that content is more important to her, not how accessible or well presented it is.
  • Lost in Blue, in which you're a shipwrecked boy on an island alone with a girl trying to find water, food, rest and shelter or you die - immediately. Every minute is an hour. I tried playing and died in 10 minutes. She likes this game. The rate at which time passes is torture to me - let me wander, give me a chance!
The greatest thing for me, though, is playing things which are unlike things I've played before, or having freedom (mobility) whilst playing things I have (Castlevania).

At any rate, that's my update. Fun stuff.

Friday, March 02, 2007

Are We Gamers Hypercritical?

I found this post interesting; it concerns how we gamers are hypercritical of the Wii, deservedly so, but also there's a larger picture. Here's my response:

I have four children (3 girls, 1 baby boy) and a wife who's an anthropologist, not a gamer, and all of them play the Wii.

While the Wii is taking it's time getting the games I'm interested in, my family plays it daily (though I enforce a time limit).

The truth is we gamers ARE hypercritical. It's the first time we've seen a console focused on something that's NOT US, and we're unsure how to react to it. The Sony Playstation introduced ads that were targeted at people who WEREN'T US, and we've learned to live with that change.

Now, we're going to have to get used to living with casual gamers too, and that our wants and desires aren't the only thing in the world, however valid they are for ourselves.

Case in point? I don't play the Wii much, except with my children. I use my computer instead.

Thursday, March 01, 2007

Hotel Dusk: Room 215

I ran into the one thing that isn't good in Hotel Dusk for the Nintendo DS - wandering around not knowing who to talk to next. Admittedly, it's partly my fault, I came out of my room and heard someone whistle, like they just saw a dame, but saw no one. I walked up and down the hall and no one popped out of their rooms, so I went downstairs, found no one, and tried every door. Then I came upstairs and did the same thing until I found, at the end of the hall I started in, the utility room which hid the bellhop who was oogling a girly mag.

So next time the game drops me clues I'll be sure to, at the very least, stay on the same floor.

My suitcase key broke and I need some wire to unlock it; there's a lone coathanger in my room but it's the kind that's permanently attached to the hanger. There's a cute, asian/american mute girl downstairs and a prissy princess upstairs, the dour owner, the hard working, gossiping cook/cleaning lady, the bellhop who was a pick pocket I arrested several times back in New York, the lonely little girl who thinks she's going to find her mom and her paranoid father and the author who seems interested in... Room 215 perhaps?

As I've said before, you get two lines of questions and never get to go back to whichever one you didn't pick, so you can miss out on a lot of dialogue if you aren't carefully thinking "What do I not know, what should be implicit and I shouldn't waste time asking?"

The interesting thing about Hotel Dusk is twofold:

  1. I only partly get the feeling I'm playing the game, because I can't wander and do anything; the game gives me several options for each section of a chapter, but really I'm just reading what unfolds. Granted, how I converse with people affects how much I'm understanding the story.
  2. You can't role-play in this game - you are Kyle Hyde. I tried that, picking nicer answers, and I had to restart the game (to the point just after the intro) early on. You have to become the ex-cop/detective, and be willing to press on people when need be, or go easy.
Another minor quibble? I have this notepad in the game that Kyle stores all kinds of stuff in, as he seems obsessive compulsive about keeping notes; however, I only have 3 pages of "whatever I want to scribble with the NDS Stylus," which isn't much and fills up quickly. Somehow, keeping all of my notes in game seems appealing to me, as if I'm only fulfilling the game's design to make me part of it.

Wednesday, February 28, 2007

Pink Nintendo DS

I purchased a pink Nintendo DS handheld gaming console for my daughters. Dad gets to play too.

Jaded Gamer Gets New Life
The problem with being 31 and having played games on most consoles and most of the computer greats is that everything becomes a derivative of something else - it's like writing music. With the advent of the Nintendo Wii's motion sensative (and pointer) controls, I've found that "everything old is new again."

The Truth about Game Conoles
Many people argue over the Wii's merits, the XBOX 360's entrenchment (which the Wii has met in installed base in 3 months, not 13), or Sony's PS3 debacle, but the core of the issue is spoken here: "That's the parable, I guess. A controller is as good as the game. A system is as good as its library. Far all these interstitial lamentations, all the saber rattling and console war propaganda, there is a simple remedy: a breathtaking exclusive experience." [source]

The NDS has given me games I've never played before, ever, as well as many I have, which I largely avoid. Like the Wii, it gives me exclusive experiences - though nothing breathtaking yet.

Does your XBOX 360 give you a breathtaking exclusive experience? If so, then that's your console; but remember, most exclusive games aren't really exclusive - they could be done elsewhere.

Exclusive (near Breathtaking) Experiences
I will go over the aspects of the NDS games we have that make them unique and fun to this jaded gamer. The latter ones listed are the best.

  • Advance Wars: Second Strike
    There is nothing about this game that makes this turn-based strategy game stand out; it's fun, but not exclusive. It's cool having the second screen to read the information of a unit or square of terrain always on hand, but little else. I don't even bother using the stylus.
  • Castlevania: Portrait of Ruin
    While a great game, and having the map always visible, or the character / bestiary window always open alternatively, is cool, basically I'm just glad to see a Castlevania game that lives up to the fun factor of Symphony of the Night on my PSX. It has two characters you control alternatively, the other always following you. Great fun. Nothing exclusive, and little use for the stylus.
  • Phoenix Wright, Ace Attorney: Justice for All
    The first exclusive game - I've never played this kind of game before. You're in a Japanese courtroom, you're a defense attorney with amnesia trying to piece together your defense (and the case) on the fly. You have to notice key points of evidence easily overlooked, or even bad turns of phrase you can exploit against a prosection's witness. Very fun for a jaded gamer, as it's done well and I've never played anything quite like it, even in text / point and click adventure days.
  • Hotel Dusk: Room 215
    The... best... game... period. It makes you turn your NDS and use it like a book. Unlike most "choose your own adventure" games, once you make a decision as to what question you ask, you'll often lose the other permanently - that's it! No finding out what that other line of questioning might have gained you. Exploration, thinking deeply about each of the characters you meet, and piecing together the novelesque puzzle of a world you're in. You're a proto-typical burnt out police detective turned traveling salesman / finder of people who don't want to be found, but the dialogue and artwork is amazingly good. I feel safe saying nothing like this has been done before.
I don't believe that Hotel Dusk: Room 215 or Phoenix Wright, Ace Attorney: Justice for All could be done on computers - why? Technically they're more than capable; the problem is what people expect from them. They'd expect 3d people in Hotel Dusk, not hand animated stills, and that would never work for the presentation. Phoenix Wright would be looked at as some sort of non-game game. The medium shapes the perception of the games.

Accessorize Your NDS
Get a G6 Lite and a Passcard 3; they are often bundled together. I'll speak no more on that.

Why I Bought an NDS
Maria Alejandra told me to. I was complaining about money, wasting money on my GP2X (which broke, shoddy manufacturing), and her counter was "Why don't you get that one that can play Brain Age?" I told her "Because it costs $130." Her response, "So?"

A Global Intelligence Briefing

This is interesting reading; it makes no political claims, just explanation of the economic conditions of the world today. It is one of the best sumaries of leading political and economic trends in motion worldwide today. I am only sending this to astute correspondents who I believe will benefit from its message. - Chuck

Read it. It is worth the effort. - Dave

Herb Meyer served during the Reagan administration as special assistant to the Director of Central Intelligence and Vice Chairman of the CIA’s National Intelligence Council. In these positions, he managed production of the US National Intelligence Estimates and other top-secret projections for the President and his national security advisers. Meyer is widely credited with being the first senior U.S. Government official to forecast the Soviet Union‘s collapse, for which he later was awarded the U.S. National Intelligence Distinguished Service Medal, the intelligence community’s highest honor. Formerly an associate editor of FORTUNE, he is also the author of several books.

A Global Intelligence Briefing
by Herbert Meyer

Currently, there are four major transformations that are shaping political, economic and world events. These transformations have profound implications for American business owners, our culture and our way of life.

1. The War in Iraq

There are three major monotheistic religions in the world: Christianity, Judaism and Islam. In the 16th century, Judaism and Christianity reconciled with the modern world. The rabbis, priests and scholars found a way to settle up and pave the way forward. Religion remained at the center of life, church and state became separate. Rule of law, idea of economic liberty, individual rights, human rights all these are defining points of modern Western civilization. These concepts started with the Greeks but didn’t take off until the 15th and 16th century when Judaism and Christianity found a way to reconcile with the modern world. When that happened, it unleashed the scientific revolution and the greatest outpouring of art, literature and music the world has ever known.

Islam, which developed in the 7th century, counts millions of Moslems around the world who are normal people. However, there is a radical streak within Islam. When the radicals are in charge, Islam attacks Western civilization. Islam first attacked Western civilization in the 7th century, and later in the 16th and 17th centuries. By 1683, the Moslems (Turks from the Ottoman Empire) were literally at the gates of Vienna. It was in Vienna that the climatic battle between Islam and Western civilization took place. The West won and went forward. Islam lost and went backward. Interestingly, the date of that battle was September 11.Since them, Islam has not found a way to reconcile with the modern world.

Today, terrorism is the third attack on Western civilization by radical Islam. To deal with terrorism, the U.S. is doing two things. First, units of our armed forces are in 30 countries around the world hunting down terrorist groups and dealing with them. This gets very little publicity. Second we are taking military action in Afghanistan and Iraq. These are covered relentlessly by the media. People can argue about whether the war in Iraq is right or wrong. However, the underlying strategy behind the war is to use our military to remove the radicals from power and give the moderates a chance. Our hope is that, over time, the moderates will find a way to bring Islam forward into the 21st century. That’s what our involvement in Iraq and Afghanistan is all about.

The lesson of 9/11 is that we live in a world where a small number of people can kill a large number of people very quickly. They can use airplanes, bombs, anthrax, chemical weapons or dirty bombs. Even with a first-rate intelligence service (which the U.S. does not have), you can’t stop every attack. That means our tolerance ‘for political horseplay’ has dropped to zero. No longer will we play games with terrorists or weapons of mass destructions.

Most of the instability and horseplay is coming from the Middle East. That’s why we have thought that if we could knock out the radicals and give the moderates a chance to hold power, they might find a way to reconcile Islam with the modern world. So when looking at Afghanistan or Iraq, it’s important to look for any signs that they are modernizing. For example, women being brought into the workforce and colleges in Afghanistan is good. The Iraqis stumbling toward a constitution is good. People can argue about what the U.S. is doing and how we’re doing it, but anything that suggests Islam is finding its way forward is good.

2. The Emergence of China


In the last 20 years, China has moved 250 million people from the farms and villages into the cities. Their plan is to move another 300 million in the next 20 years. When you put that many people into the cities, you have to find work for them. That’s why China is addicted to manufacturing; they have to put all the relocated people to work. When we decide to manufacture something in the U.S., it’s based on market needs and the opportunity to make a profit. In China, they make the decision because they want the jobs, which is a very different calculation.

While China is addicted to manufacturing, Americans are addicted to low prices. As a result, a unique kind of economic codependency has developed between the two countries. If we ever stop buying from China, they will explode politically. If China stops selling to us, our economy will take a huge hit because prices will jump. We are subsidizing their economic development, they are subsidizing our economic growth.

Because of their huge growth in manufacturing, China is hungry for raw materials, which drives prices up worldwide. China is also thirsty for oil, which is one reason oil, is now at $60 a barrel. By 2020, China will produce more cars than the U.S. China is also buying its way into the oil infrastructure around the world. They are doing it in the open market and paying fair market prices, but millions of barrels of oil that would have gone to the U.S. are now going to China. China‘s quest to assure it has the oil it needs to fuel its economy is a major factor in world politics and economics. We have our Navy fleets protecting the sea lines, specifically the ability to get the tankers through. It won’t be long before the Chinese have an aircraft carrier sitting in the Persian Gulf as well. The question is, will their aircraft carrier be pointing in the same direction as ours or against us.’

3. Shifting Demographics of Western Civilization

Most countries in the Western world have stopped breeding. For a civilization obsessed with sex, this is remarkable. Maintaining a steady population requires a birth rate of 2.1. In Western Europe, the birth rate currently stands at 1.5, or 30 percent below replacement. In 30 years there will be 70 to 80 million fewer Europeans than there are today. The current birth rate in Germany is 1.3. Italy and Spain are even lower at 1.2. At that rate, the working age population declines by 30 percent in 20 years, which has a huge impact on the economy.

When you don’t have young workers to replace the older ones, you have to import them. The European countries are currently importing Moslems. Today, the Moslems comprise 10 percent of France and Germany, and the percentage is rising rapidly because they have higher birthrates. However, the Moslem populations are not being integrated into the cultures of their host countries, which is a political catastrophe. One reason Germany and France don’t support the Iraq war is they fear their Moslem populations will explode on them. By 2020, more than half of all births in the Netherlands will be non-European. The huge design flaw in the post-modern secular state is that you need a traditional religious society birth rate to sustain it. The Europeans simply don’t wish to have children, so they are dying.

In Japan, the birthrate is 1.3. As a result, Japan will lose up to 60 million people over the next 30 years. Because Japan has a very different society than Europe, they refuse to import workers. Instead, they are just shutting down. Japan has already closed 2000 schools, and is closing them down at the rate of 300 per year. Japan is also aging very rapidly. By 2020, one out of every five Japanese will be at least 70 years old. Nobody has any idea about how to run an economy with those demographics.

Europe and Japan, which comprise two of the world’s major economic engines, aren’t merely in recession, they’re shutting down. This will have a huge impact on the world economy, and it is already beginning to happen. Why are the birthrates so low’ There is a direct correlation between abandonment of traditional religious society and a drop in birth rate and Christianity in Europe is becoming irrelevant. The second reason is economic. When the birth rate drops below replacement, the population ages. With fewer working people to support more retired people, it puts a crushing tax burden on the smaller group of working age people. As a result, young people delay marriage and having a family. Once this trend starts, the downward spiral only gets worse. These countries have abandoned all the traditions they formerly held in regards to having families and raising children.

The U.S. birth rate is 2.0, just below replacement. We have an increase in population because of immigration. When broken down by ethnicity, the Anglo birth rate is 1.6 (same as France) while the Hispanic birth rate is 2.7. In the U.S., the baby boomers are starting to retire in massive numbers. This will push the ‘elder dependency’ ratio from 19 to 38 over the next 10 to 15 years. This is not as bad as Europe, but still represents the same kind of trend.

Western civilization seems to have forgotten what every primitive society understands, you need kids to have a healthy society. Children are huge consumers. Then they grow up to become taxpayers. That’s how a society works, but the post-modern secular state seems to have forgotten that. If U.S. birth rates of the past 20 to 30 years had been the same as post-World War II, there would be no Social Security or Medicare problems.

The world’s most effective birth control device is money. As society creates a middle class and women move into the workforce, birth rates drop. Having large families is incompatible with middle class living. The quickest way to drop the birth rate is through rapid economic development. After World War II, the U.S. instituted a $600 tax credit per child. The idea was to enable mom and dad to have four children without being troubled by taxes. This led to a baby boom of 22 million kids, which was a huge consumer market that turned into a huge tax base. However, to match that incentive in today’s dollars would cost $12,000 per child.

China and India do not have declining populations. However, in both countries, there is a preference for boys over girls, and we now have the technology to know which is which before they are born. In China and India, many families are aborting the girls. As a result, in each of these countries there are 70 million boys growing up who will never find wives. When left alone, nature produces 103 boys for every 100 girls. In some provinces, however, the ratio are 128 boys to every 100 girls.

The birth rate in Russia is so low that by 2050 their population will be smaller than that of Yemen. Russia has one-sixth of the earth’s land surface and much of its oil. You can’t control that much area with such a small population. Immediately to the south, you have China with 70 million unmarried men ‘a real potential nightmare scenario for Russia.

4. Restructuring of American Business

The fourth major transformation involves a fundamental restructuring of American business. Today’s business environment is very complex and competitive. To succeed, you have to be the best, which means having the highest quality and lowest cost. Whatever your price point, you must have the best quality and lowest price. To be the best, you have to concentrate on one thing. You can’t be all things to all people and be the best.

A generation ago, IBM used to make every part of their computer. Now Intel makes the chips, Microsoft makes the software, and someone else makes the modems, hard drives, monitors, etc. IBM even outsources their call center. Because IBM has all these companies supplying goods and services cheaper and better than they could do it themselves, they can make a better computer at a lower cost. This is called a ‘fracturing’ of business. When one company can make a better product by relying on others to perform functions the business used to do itself, it creates a complex pyramid of companies that serve and support each other.

This fracturing of American business is now in its second generation. The companies who supply IBM are now doing the same thing, outsourcing many of their core services and production process. As a result, they can make cheaper, better products. Over time, this pyramid continues to get bigger and bigger. Just when you think it can’t fracture again, it does. Even very small businesses can have a large pyramid of corporate entities that perform many of its important functions. One aspect of this trend is that companies end up with fewer employees and more independent contractors.

This trend has also created two new words in business, integrator and complement or. At the top of the pyramid, IBM is the integrator. As you go down the pyramid, Microsoft, Intel and the other companies that support IBM are the complementors. However, each of the complementors is itself an integrator for the complementors underneath it. This has several implications, the first of which is that we are now getting false readings on the economy. People who used to be employees are now independent contractors launching their own businesses. There are many people working whose work is not listed as a job. As a result, the economy is perking along better than the numbers are telling us.

Outsourcing also confused the numbers. Suppose a company like General Motors decides to outsource all its employee cafeteria functions to Marriott (which it did). It lays off hundreds of cafeteria workers, who then get hired right back by Marriott. The only thing that has changed is that these people work for Marriott rather than GM. Yet, the headlines will scream that America has lost more manufacturing jobs. All that really happened is that these workers are now reclassified as service workers. So the old way of counting jobs contributes to false economic readings. As yet, we haven’t figured out how to make the numbers catch up with the changing realities of the business world.

Another implication of this massive restructuring is that because companies are getting rid of units and people that used to work for them, the entity is smaller. As the companies get smaller and more efficient, revenues are going down but profits are going up. As a result, the old notion that ‘revenues are up and we’re doing great’ isn’t always the case anymore. Companies are getting smaller but are becoming more efficient and profitable in the process.

Implications Of The Four Transformations


1. The War in Iraq

In some ways, the war is going very well. Afghanistan and Iraq have the beginnings of a modern government, which is a huge step forward. The Saudis are starting to talk about some good things, while Egypt and Lebanon are beginning to move in a good direction. A series of revolutions have taken place in countries like Ukraine and Georgia . There will be more of these revolutions for an interesting reason. In every revolution, there comes a point where the dictator turns to the general and says, ‘Fire into the crowd.’ If the general fires into the crowd, it stops the revolution. If the general says ‘No,’ the revolution is over. Increasingly, the generals are saying ‘No’ because their kids are in the crowd.

Thanks to TV and the Internet, the average 18-year old outside the U.S. is very savvy about what is going on in the world, especially in terms of popular culture. There is a huge global consciousness, and young people around the world want to be a part of it. It is increasingly apparent to them that the miserable government where they live is the only thing standing in their way. More and more, it is the well-educated kids, the children of the generals and the elite, who are leading the revolutions.

At the same time, not all is well with the war. The level of violence in Iraq is much worse and doesn’t appear to be improving. It’s possible that we’re asking too much of Islam all at one time. We’re trying to jolt them from the 7th century to the 21st century all at once, which may be further than they can go. They might make it and they might not. Nobody knows for sure. The point is, we don’t know how the war will turn out. Anyone who says they know is just guessing.

The real place to watch is Iran . If they actually obtain nuclear weapons it will be a terrible situation. There are two ways to deal with it. The first is a military strike, which will be very difficult. The Iranians have dispersed their nuclear development facilities and put them underground. The U.S. has nuclear weapons that can go under the earth and take out those facilities, but we don’t want to do that. The other way is to separate the radical mullahs from the government, which is the most likely course of action.

Seventy percent of the Iranian population is under 30. They are Moslem but not Arab. They are mostly pro-Western. Many experts think the U.S. should have dealt with Iran before going to war with Iraq. The problem isn’t so much the weapons, it’s the people who control them. If Iran has a moderate government, the weapons become less of a concern.

We don’t know if we will win the war in Iraq . We could lose or win. What we’re looking for is any indicator that Islam is moving into the 21st century and stabilizing

2. China

It may be that pushing 500 million people from farms and villages into cities is too much too soon. Although it gets almost no publicity, China is experiencing hundreds of demonstrations around the country, which is unprecedented. These are not students in Tiananmen Square. These are average citizens who are angry with the government for building chemical plants and polluting the water they drink and the air they breathe.

The Chinese are a smart and industrious people. They may be able to pull it off and become a very successful economic and military superpower. If so, we will have to learn to live with it. If they want to share the responsibility of keeping the world’s oil lanes open, that’s a good thing. They currently have eight new nuclear electric power generators under way and 45 on the books to build. Soon, they will leave the U.S. way behind in their ability to generate nuclear power. What can go wrong with China‘ For one, you can’t move 550 million people into the cities without major problems. Two ,China really wants Taiwan, not so much for economic reasons, they just want it. The Chinese know that their system of communism can’t survive much longer in the 21st century. The last thing they want to do before they morph into some sort of more capitalistic government is to take over Taiwan.

We may wake up one morning and find they have launched an attack on Taiwan . If so, it will be a mess, both economically and militarily. The U.S. has committed to the military defense of Taiwan. If China attacks Taiwan , will we really go to war against them? If the Chinese generals believe the answer is no, they may attack. If we don’t defend Taiwan, every treaty the U.S. has will be worthless. Hopefully, China won’t do anything stupid.

3. Demographics


Europe and Japan are dying because their populations are aging and shrinking. These trends can be reversed if the young people start breeding. However, the birth rates in these areas are so low it will take two generations to turn things around. No economic model exists that permits 50 years to turn things around. Some countries are beginning to offer incentives for people to have bigger families. For example, Italy is offering tax breaks for having children. However, it’s a lifestyle issue versus a tiny amount of money. Europeans aren’t willing to give up their comfortable lifestyles in order to have more children.

In general, everyone in Europe just wants it to last a while longer. Europeans have a real talent for living. They don’t want to work very hard. The average European worker gets 400 more hours of vacation time per year than Americans. They don’t want to work and they don’t want to make any of the changes needed to revive their economies.

The summer after 9/11, France lost 15,000 people in a heat wave. In August, the country basically shuts down when everyone goes on vacation. That year, a severe heat wave struck and 15,000 elderly people living in nursing homes and hospitals died. Their children didn’t even leave the beaches to come back and take care of the bodies. Institutions had to scramble to find enough refrigeration units to hold the bodies until people came to claim them.

This loss of life was five times bigger than 9/11 in America , yet it didn’t trigger any change in French society. When birth rates are so low, it creates a tremendous tax burden on the young. Under those circumstances, keeping mom and dad alive is not an attractive option. That’s why euthanasia is becoming so popular in most European countries. The only country that doesn’t permit (and even encourage) euthanasia is Germany, because of all the baggage from World War II.

The European economy is beginning to fracture. The Euro is down. Countries like Italy are starting to talk about pulling out of the European Union because it is killing them. When things get bad economically in Europe ,they tend to get very nasty politically. The canary in the mine is anti-Semitism. When it goes up, it means trouble is coming. Current levels of anti-Semitism are higher than ever. Germany won’t launch another war, but Europe will likely get shabbier, more dangerous and less pleasant to live in.

Japan has a birth rate of 1.3 and has no intention of bringing in immigrants. By 2020, one out of every five Japanese will be 70 years old. Property values in Japan have dropped every year for the past 14 years. The country is simply shutting down.

In the U.S. we also have an aging population. Boomers are starting to retire at a massive rate. These retirements will have several major impacts:

Possible massive sell-off of large four-bedroom houses and a movement to condos. An enormous drain on the treasury. Boomers vote, and they want their benefits, even if it means putting a crushing tax burden on their kids to get them. Social Security will be a huge problem. As this generation ages, it will start to drain the system. We are the only country in the world where there are no age limits on medical procedures. An enormous drain on the health care system. This will also increase the tax burden on the young, which will cause them to delay marriage and having families, which will drive down the birth rate even further. Although scary, these demographics also present enormous opportunities for products and services tailored to aging populations. There will be tremendous demand for caring for older people, especially those who don’t need nursing homes but need some level of care. Some people will have a business where they take care of three or four people in their homes. The demand for that type of service and for products to physically care for aging people will be huge.

Make sure the demographics of your business are attuned to where the action is. For example, you don’t want to be a baby food company in Europe or Japan. Demographics are much underrated as an indicator of where the opportunities are. Businesses need customers. Go where the customers are.

4. Restructuring of American Business


The restructuring of American business means we are coming to the end of the age of the employer and employee. With all this fracturing of businesses into different and smaller units, employers can’t guarantee jobs anymore because they don’t know what their companies will look like next year. Everyone is on their way to becoming an independent contractor. The new workforce contract will be, ‘Show up at the my office five days a week and do what I want you to do, but you handle your own insurance, benefits, health care and everything else.’

Husbands and wives are becoming economic units. They take different jobs and work different shifts depending on where they are in their careers and families. They make tradeoffs to put together a compensation package to take care of the family. This used to happen only with highly educated professionals with high incomes. Now it is happening at the level of the factory floor worker. Couples at all levels are designing their compensation packages based on their individual needs. The only way this can work is if everything is portable and flexible, which requires a huge shift in the American economy.

The U.S. is in the process of building the world’s first 21st century model economy. The only other countries doing this are U.K. and Australia . The model is fast, flexible, highly productive and unstable in that it is always fracturing and re-fracturing. This will increase the economic gap between the U.S. and everybody else, especially Europe and Japan .

At the same time, the military gap is increasing. Other than China , we are the only country that is continuing to put money into their military. Plus, we are the only military getting on-the-ground military experience through our war in Iraq. We know which high-tech weapons are working and which ones aren’t. There is almost no one who can take us on economically or militarily. There has never been a superpower in this position before.

On the one hand, this makes the U.S. a magnet for bright and ambitious people. It also makes us a target. We are becoming one of the last holdouts of the traditional Judeo-Christian culture. There is no better place in the world to be in business and raise children. The U.S. is by far the best place to have an idea, form a business and put it into the marketplace. We take it for granted, but it isn’t as available in other countries of the world.

Ultimately, it’s an issue of culture. The only people who can hurt us are ourselves, by losing our culture. If we give up our Judeo-Christian culture, we become just like the Europeans. The culture war is the whole ballgame. If we lose it, there isn’t another America to pull us out.

Herbert Meyer
P.O. Box 2089
Friday Harbor , WA 98250
(360) 378-3910 * (360) 378-3912 Fax
Email: herbmeyer@storkingpress.com

Tuesday, February 27, 2007

Reading this is a bad idea

Justice for the victims of genocide seems unimportant compared to political concerns. I'm talking about Srebrenica, where over 8,000 men and boys between 60 and early teens, some younger, were massacred as they tried to evacuate the city (a column of refugees traversed a road and the Serbs used artillery and anti-air guns to massacre them). Others were lured into "surrendering" and bussed to mass execution sites (blindfolded and bound on the way as to ensure no effective resistence to the final moment).

The Serbian government has been cleared, legally, of all involvement with the genocidal actions of its armies.

It seems justice only comes to those with the power to enforce it. Is this news anything new?

Rant about Multiple Stage Boss Fights

"All game designers that see fit to have final bosses with multiple forms or stages, each one harder than the last, already unnecessarily hard to begin with, should be given a sound beating by a progression of angry men, each angrier and stronger than the last. Because that's how hitting a brick wall of difficulty feels. My disdain for this kind of artificial challenge is only succeeded by my disdain for designers who have the player fight every single boss in the game for a second time one after another at the end, which is thankfully not the case here. (Oh, their punishment? To be beaten by perhaps ten or eleven angry men across a couple of weeks, and then beaten again by them all in quick succession a couple of days later. Make the punishment fit the crime, I say.)"
by Mathew Kumar
[source article]

This was just too funny not to post.

Monday, February 26, 2007

Penny Arcade bends over Again

"[The Sony Playstation 3 SixAxis controller] makes a case for motion sensing controls that is as potent as anything Nintendo has delivered to date. " [Penny-Arcade]

Uhh sure - if you take out BOTH YOUR EYES, and stab hot pokers into your shoulders!

Because all you can do after that is tilt your wrists, which is as much motion sensativity as the Sixaxis has. The Wii Remote understands inertia (accellerameters, more precisely) and acts as a pointing device.

I think we're missing a few features there, Sony. But thanks for acting like wimps, my venerated PA crew. I'm not saying I wouldn't sitting comfortably in my obscurity, but as a blogger, it's my job to say what I see. That's... what we do.

Armed Assault, sequel to Operation Flashpoint

"ArmA" is Armed Assault, Operation Flashpoint 2 in every aspect BUT name.

Imagine yourself on a 30 square kilometer island (several miles, many small cities, more towns and hamlets, some mountains, valleys, etcetera).

Now, imagine that you can walk anywhere on this island. That might get rather boring. So you see a civilian car. You can get in that. Along the way you see an roadblock with hostile communists, so you speed by them, hitting one of the three enemy soldiers - they shoot at you and take out a tire. If you have a passenger with you, maybe he gets hit and his blood splatters the windshield.

You turn the vehicle so your door is away from the fire and get out. You hide behind the engine block and lean out and shoot a commie, and then crawl over to the back of the car and repeat.

*Fhew* they're all dead. Then you hear metal grinding in the distance... treads! You run into some nearby woods and lie on your stomach. Sure enough, a Russian built T-80 Main Battle Tank comes roaring down the road like an angry hornet, but it's tank commander is buttoned up and they have no infantry support, so they don't see you in the trees. You crawl slowly away.

Then you come to a hill top and see a valley below with a small military base and a Hind Helicopter. Two crew are standing near it, and guards are posted at the entrance. You're facing the back side of the base, so you crawl, or walk hunched over like Audie Murphy, and quickly shoot the helicopter crew and then dash to the Hind and get in. The guards shoot at you with their AK-74's, but the Hind is designed to deal much better with small arms fire than most helicopters, and you get off the ground and take off.

Now, well above the base, your targetting system tells you there's a tank in the distance.

"Oh," says you, "I have anti-tank missiles..."

And that, my friend, is Armed Assault. It has an easy to use editor (you can't change the island so you just drop stuff where you want it to be and give them waypoints if you desire) and a hard as nails campaign mode. Why is it so hard? Well just one bullet, placed right, can kill you. Usually you're luckier.

Also, the AI loves flanking you, which is problematic.

It's an incredible game, and playing it will give you a glimpse into something and make you say "Why the hell are most FPS games still sticking me into claustrophobic ROOMS?"

Because, obviously, computing power has evolved.

Armed Assault has the same code base, same programmers, same development team as Operation Flashpoint, but Codemasters (the distributors who have drilled the Lara Croft "Tomb Raider" franchise into the ground) wanted to pull some of their game-busting stunts so the Czechoslovakian programmers pulled away from Coderapists, lost the title, but retain everything else, including the ability to make a good game.

Froogle it and go buy this game.

The U.S. version will use SecureRom copy protection. The Czech version uses the computer raping, CD/DVD Burner destroying Starforce, but the other European versions do not.